Pretty cool game and it's pretty polished, loved the art style and music.
I lost a few times because of the pop-up showing the new curse, it should take less screen space I think.
Other than that, great submission for 36hr challenge, good work!!
| Criteria | Rank | Score* | Raw Score |
| Functionality | #11 | 3.515 | 3.515 |
| Theme | #11 | 3.576 | 3.576 |
| Visuals | #13 | 3.758 | 3.758 |
| Polish | #15 | 3.242 | 3.242 |
| Experience | #20 | 3.152 | 3.152 |
| Audio | #24 | 2.970 | 2.970 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you create this game within the 36 hour time period?
Teammates
Solo
Pretty cool game and it's pretty polished, loved the art style and music.
I lost a few times because of the pop-up showing the new curse, it should take less screen space I think.
Other than that, great submission for 36hr challenge, good work!!
Loved the art style! I thought to do a similar ‘doodles on a page’ theme for my game, with handwritten letters, but I didn’t get the time (and also don’t have any artistic ability, I just code).
Only having one health is brutal with how crowded the screen can get but it’s still a fun time for sure.
Great work!

hehe love it! very nice only issue i had and im not sure if its bug or intentional, when holding one direction (e.g., A) and then pressing the opposite direction (D) without releasing the first key, the player completely stops moving. It feels like the inputs cancel each other out until one key is released.Besided that Cool gameplay! hate the inverse contrrols but hey this is the requirement! make it hard! so cudos! great work!
Nice feel and randomness - I like the random increased waves of difficulty like the red-eye multiple shooter and burst of shots, etc. Was a little challenging to last much longer than 30 seconds, but that was more than enough to get the feel of it. Music background with sound effects added to the polish, well done.
creative artstyle . nice work of getting a note
book animation vibe as we are in school . little hard but challenging ,
and my rng hates me :)
overall good work
Great idea - stylized as a notebook drawing. Reminds me of how I used to draw stickman animations in the margins of my notebook at school.
Cool concept and art style !
I think the player is a bit too slow and sometimes it's undodgable when all the turrets are shooting faster multiple projectiles from different direction.
Love the doodle/handrawn style! best i could do was 16, the flashbang caught me by surprise especially because i had my brightness all the way up haha but i had fun with it!
Really great game!! Love the art and use of the theme. 38 is the best I could do.
Finnaly, the first game of DTJ36 thats actualy fun to play!
Well done!
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