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Now that it works, the game itself is quiet amazing. Everything flowed cohesively. Although one of the major problem I had with the game was the reward feedback loop; defeating enemies felt pointless after a while, and I'm not sure if there was another attack move, but the slash attack, though very well implemented, got repetitive. I think some tweaks could have been made more to the hp system to make gameplay easier. Really well done on the enemies npc, really like how y'all implemented a different attack style for each of them.