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Space Ferret 300X Mobile!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Rating | #4 | 4.182 | 4.182 |
| Best designed | #6 | 3.727 | 3.727 |
| Most fun | #8 | 3.545 | 3.545 |
| Most creative | #14 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game is very responsive and runs well, It feels like classic Galaga esque game.
Very simple, but very fun, something I could sit down and play for an hour or 2 just to kill time.
Overall a very enjoyable game
The game is pretty awsome the game is really responsive I do wish the game was a bit harder maybe make the shooting a litte bit slower and add more enemies other than that the instructions are simple and to the point.
Interesting games with pickups, the game has lots to offer by implementing different pickups like health and invincibility, the player has lots of things to work with to allow for better strategy.
Jerry
A classic tribute game to past space arcade games, which are a ton of fun! And also fitting for a mobile device as tapping and shooting while holding down input. My only small improvements that I can offer are instead of a points for health it can be say 3/3 integers rather than a health pool number. The score goal as well is great to have as an arcade high score goal but an ending of some sort would be great too or to allow a scalable spawn of enemies or even a boss! Overall a great experience!
Pretty basic but pretty fun too, it was very nice to look at. However at the end there was a glitch in regards to what I would assumed was the final boss all that appeared was a big X instead of what was originally intended. Also all the power ups and such felt kind of useless because there wasn't much difficulty but a power trip is pretty fun too
I enjoyed playing this game, It was similar to mine as I also made a space based game, The games concept and gameplay was all fun and engaging except for two major issues (Both easy fixes however) First on the menu the text goes off screen (I tested on two different builds to make sure it wasn't just the one I was using), so if you could set that to fill, and the bosses image was the default X, so if you could set it to a image, personally I would just make it one of you enemies but larger, Other than those issues, I think the game was fun to play and certainly a creative idea!
I enjoyed playing Space Invader and Galaga when I was younger so I enjoy playing games like these. I was expecting a different game to be honest when I saw the cover of the game, but either way it was enjoyable. I think the health system and the gym collecting is cool but the player's health should be lower in my opinion as I did not have a sense of risk when playing through the game.
Ooh i like that this is an iphone vertical game! I did notice that when I started it, some words were cut off in the start screen. It is also really hard to die in this game. I wanted to test the death, and even staying still, I didn't die; I had to go out of my way to take damage. Also, right before I died, I saw a missing texture sprite. I assume it was a boss of some sort? Overall, I liked playing and loved the visuals , but I think it could be made harder
Game is simple and fun to play. I like that it is an endless shooter. I do think it needs tweaks to enemy shoot rate and player shoot rate to add to difficulty.
Right off the bat, this is beside the game details, but I really liked how there was a set system (iPhone 16) that this game is supposed to be run on. Gameplay-wise, the game is really fun, honestly. It controls fast, plays well, and it feels very responsive. I will say that it seems somewhat easy if you just hold down to continue to shoot forever, so maybe an implementation of a cooldown for the player if they hold down for too long could be an interesting countermeasure to that. I think that the graphics looked great but some sprites could have telegraphed what they are to the player a bit better, or perhaps the intro screen could explain what some things are. Otherwise, amazing game!
It was cute with the ferret however the gameplay made you almost invincible. Adding either more enemies on screen at a time, lowering how often you shoot, or make enemies shoot more often would help the game out. The boss had its image corrupted and came in as an X on screen and seemed to be the only bug. The intro was cropped just slightly because of the iphone layout as well. Overall you did a great job.
Nice simple shootemup game, fun gameplay. Game crashes when you lose sometimes. Wish there was a bit more variety to the game. The text on the menu goes off the screen. Fun game, not sure where the ferrets are.