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A jam submission

A Most Unusual MannerView game page

Follow clues through fog and shadows to uncover what happened on a most unusual night. Designed for IPad16
Submitted by cbcantrell — 2 hours, 10 minutes before the deadline
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A Most Unusual Manner's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Rating#14.6004.600
Best designed#14.7004.700
Most creative#34.3004.300
Most fun#44.1004.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The game's visual looks stunning, the voicelines were well implemented, I would suggest slightly shortening the time that the text switches to be shorter.

Submitted

This game was very well made. I was impressed with the voices even though they were AI.

There were a couple of issues with the first level like some of the clues being to the far side of the screen and barely visible, as well as the door to exit barely being clickable.

Over all it was enjoyable and I appreciate the effort put into it

Submitted

Holy cow, this was made with love. The game was very well made in my opinion as the narrative story go. The background, how the items were painted, it was all great! My only little slight issue was that the voices were AI, but I understand why and it still sounded good for the game. great game!

This is extremely well done, the assets all fit together without clashing, the game is responsive, and I have not noticed any major bugs. Good work.

Submitted

As an avid and long-time fan of Holmes, canon and many pastiches alike, I really enjoyed the concept and plot of this game. It's very apparently you put a lot of effort into this - the game's mechanics, systems, and design. As I'm playing on MacinCloud, it's disappointing that I was unable to hear any of the narration/sounds, I imagine it would have added even more to the experience. The only problems I noticed were small, some screen alignment stuff (loading screen and one of the clue's in Watson's Room was mostly hidden off the right edge) and the some things could be a bit hard to see due to the dark environments (although it also added to the ambiance), but it may have just been due to the simulator I'm using on MacinCloud.

Nice job!

Submitted

First of all, I could tell a lot of time was put into this and the fact that there are voice lines amplifies the gameplay even more. While I am not the target audience for this style of game, I still appreciate it because of the atmosphere and thoughtful game mechanics. The only things I would tweak would be a fast forward or skip option for the dialogue in case someone completed the game and decided to replay it.

Submitted

Phenomenal game. Very well thought out and executed. Can tell a lot of time went in to it and was well planned out. Loved the narration.

I really enjoyed the style and overall concept. I can see a lot of work went into creating this game. I did notice to small responsiveness issues but it didn't take away from the enjoyment of the game.

Submitted

I love the style of the game! It is a bit hard to read in macincloud just because of the size of the text, but I managed. I can imagine this would be SO cool with audio. I do sometimes have issues with clicking away from things; sometimes it seems like it doesn't process my clicks. But only when trying to leave a pop-up. 
I do think at times its hard to see what is even clickable, much less that I need to click in that moment, but because random clicking has no punishment, it works for me. I do think on an ipad this would work better because bigger clicking area/easier to click than a mouse, so its not too bad.

Submitted

this was a very well and thought out game however macincloud struggled with it so I was unable to hear sounds and other problems such as delay and lag. Overall I am impressed by this game and believe it is the best I played in the jam