Play magnet-like
Magnet Puzzle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #41 | 3.643 | 3.643 |
| Accessibility | #98 | 2.357 | 2.357 |
| Fun | #107 | 2.571 | 2.571 |
| Controls | #111 | 2.571 | 2.571 |
| Theme | #113 | 2.786 | 2.786 |
| Audio | #117 | 2.429 | 2.429 |
| Overall | #128 | 2.490 | 2.490 |
| Graphics | #155 | 1.071 | 1.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5.1
Game Description
You control a magnet with your mouse. By clicking and holding you manipulate physics objects and send them flying .
How does your game tie into the theme?
When deactivating your magnet you send physics objects flying. You need momentum to get them where they are needed.
Source(s)
N/A
Discord Username(s)
CrimpHarderGames
Participation Level (GWJ Only)
1
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Comments
Good work. Always tricky to use physics in a game.
Are you using the "new" physics engine (Jolt) or the Godot default?
It's all the Godot default. I have a StaticBody2D which follows mouse position in the process method. Connecting a PinJoint2D (with softness enabled) to a RigidBody2D, The RigidBody2D has Area2D with custom gravity as child-node.
I really like the concept!
The magnet sound is great and the rotation can be quite useful
More levels and improved art would be nice
Overall great game
Congrats on the submission
I had fun. Would have liked anything other than godot mascot to give the game more character.
Bro I was super confused on what was what and like the magnet didn't behave realistically and I found the rotation kinda useless
Very interesting idea and I think it could use a bit more polish and art as others have said. Good job at getting the mechanics down.
For placeholder you can use gradient texture 2D, that would make more pleasing to the eyes with color variety. That aside the mechanics felt smooth and the idea is interesting
good game with an intresting idea, the art is not pleasing to say te least but good mechanic
Cool game, I liked the magnet push/pull. It was very satisfying to see everything fly off the magnet. Aside from updating the placeholder art, I don't really have any suggestions. I hope you make more levels in the future, I think this concept is fun. Nice job!