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A jam submission

Sleigh All DayView game page

Guide Santa's sleigh in this fast-paced runner! Deliver all the presents before sunrise and SAVE CHRISTMAS!
Submitted by FlyingStupid, qtip, UmmSenna, lirana, Binjovi, CholoGrouchoMarx — 5 hours, 43 minutes before the deadline
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Sleigh All Day's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#43.9573.957
Accessibility#63.4783.478
Overall#113.6773.677
Graphics#174.0874.087
Audio#243.6093.609
Fun#323.4783.478
Theme#443.9573.957
Originality#763.1743.174

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.5.1

Wildcards Used

Left Wildcard

The first wildcard (description pending)

Right Wildcard

The third wildcard (description pending)

Game Description
Frosty and his snowman cult grew significantly in power during last year’s snowy sabotage and now they are taking on Christmas directly! Don’t let them slow santa down; help him guide the sleigh through the snowman onslaught and obstacles to get presents to the children of the world before sunrise!

How does your game tie into the theme?
Santa must keep up his MOMENTUM to stay ahead of the sun and deliver the world's presents before Christmas Morning!

Source(s)
N/A

Discord Username(s)
FlyingStupid, LanysLirana, umm.senna

Participation Level (GWJ Only)
FlyingStupid - 8, Lirana - 5, UmmSenna - 4, qtip - 10, binjovi - 9, CholoGrouchoMarx - 1

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Comments

Submitted

This feels like the ultimate take on the theme; you can really feel the momentum and its the most polished christmas take on it as well.

- I really liked the unique UI here, especially the christmas tree

- Some of the collisions felt awkward. It feels like some of the objects that shouldn't have slowed me down did

- There wasn't anything that prevented you from staying in a corner for a long while, except for the rings. This wasn't a huge problem, but I thought it was worth mentioning

- The dynamic soundtrack was a very nice touch.

Overall, very well-rounded game here, great work!

Developer(+1)

I'm glad you enjoyed the UI. I have previous UI trauma that I'm just now starting to get over, so this is the first jam I've done where I've put genuine effort into it. 

With the collision, we had it set so that all of the reindeer + sleigh had collision. It is possible some of our collision was too fat. Did you notice if it was a particular part of you getting hit or a particular obstacle that felt this way? For a while we had grids of snowmen so the corners being relativiely safe weren't a thing until the last minute. Oops!

Submitted(+1)

From what I remember, it was mainly the snowman obstacles that felt that way. Possibly reducing the hitbox there would help

Developer

Thanks for the feedback!

Submitted

i have to say everything about this game is so silly, it really makes me smile.

the HUD is really charming, reminds me a lot of scott cawthon, and the music is both very goofy and impressive. mixing christmas music and trap is a funny combo but it was very interesting to see how you guys managed to pull off dynamic music during a game jam, it serves the game quite well. 

the gameplay is fun as well, reminds me of a flash game i used to play a lot of, but in 3d. could see myself going back to this for high scores later on ^^

Developer(+1)

Please do come back and get a high score. All top 10 scores are from my 11 year old's friend, who literally outscored everyone on our team within a few hours of the voting period starting. 😫

Submitted

This one is so good… I really like how responsive everything feels, the animation as the sleigh moves to where your mouse is looks very nice, everything just feels nice. Dodging all the snowmen and that came my way was also very satisfying. I will say it came to a point where dodging everything started to feel a bit impossible (especially with the tornadoes), but still it all felt pretty fair! The music dynamically changing with how much speed you had was also very cool.

Nice job :D

Developer

It does get pretty impossible towards the end, but I'm glad you were still able to enjoy it. Thanks for playing!

Submitted

I've had a lot of fun with this one! The sleigh movement felt really smooth and the music was just the cherry on top. Also the game idea is really cute and original 🤗. I didn't really care about how much children were in each town, I just wanted to deliver to all of them. That wasn't very clever but hey, atleast I don't have the guilt of being a bad santa!

I felt like it got really hard at some point though, when I get triple tornadoes in my face it does hurt quite a bit hahaha. 

Really nice job!

Developer(+1)

I also feel bad being bad santa. I'm glad I'm not the only one. Thanks for playing and glad you had fun!

Submitted

The interpolation on the sleigh feels really satisfying. I dunno what it was, but i found myself bobbing and weaving all over the level ( to my own detriment )

Yeah! fun lil' festive game! Music was good and feels great to move around in! A little more space to manoveur around in would be my only note!

Developer(+1)

On the first Saturday of the jam, I gave my husband a placeholder sleigh and stub reindeer so he could work on the snaking and tilting. He did a great job with it and it was instantly fun, even though there wasn't anything to do yet other than fly. And crazy fact: our composer made all the music in just 2 days! Thanks for playing!

Submitted

Nice work! I think sometimes the hazards would spawn too close to the ring IMO but it was still fun. Though since Spruce Willis returned, I am wanting Shine Hard 2: Shine Harder.

Developer

I jokingly suggested that as the name for this project!

Submitted

Very nice graphics, good audio. But even there is no web version - download is required - it was a little laggy on my few years old macbook (sometimes game hung for few secs and generally it wasn't very smooth during game). Maybe my laptop is just to weak, because graphics is great, but just letting you know - maybe something can be optimized easily. 

About gameplay: it's fun, sometimes hard to hit the ring, but maybe it's my bad timing :D also on the first run I didn't know how close I'm to loosing / end of run until very end I spotted that "sun" is appearing on the bottom part of UI.

Great submission and nicely combination of theme and wildcard with timing of the GWJ, congrats!

Developer(+1)

Oh, the lag is the aurora effect. My husband (our main programmer) had troubles with it on his laptop as well, and I believe his laptop is only 1.5 years old. That's what happens when you have a greedy artist (me)! 😅 We do have another programmer that typically handles graphics related programming stuffs, but he didn't have time to do much for this project except implement the scoreboard. I'm sure the aurora could have been optimized if he had time to look at it. At least we only had the one aurora in instead of the two I had asked for. 😂

We probably should have explained it better in the tutorial, but the lights on the dashboard are another indication of when it's close to the end (6 am). Blinking red means it's almost morning. Blinking green means it's as early as you can get (between midnight and 1am). And the other stages/colors are times in between. Despite the lag, I'm glad you were able to have fun. Thanks for playing!

Submitted

I found the movement incredibly intuitive, loved how simple it was and the nice follow through of the animation - very smooth! as a fan of plump animals I was also endeared by the plump reindeer ofc :D
I found it a bit hard to read the instructions while i was playing the game so I missed some stuff, but overall it was quite obvious what to do so it wasn't too bad to skip some tut messages. Often obstacles spawned in the way of the pick up ring so it seemed unavoidable to lose some speed :< Good to see another bigger team give a 3D game a shot and have some time to do "luxury" things like that jiggly christmas tree :D nice job overall!

Developer(+1)

We played with various placements for the tutorial messages around the screen, but ultimately it seemed like the action is so fast it really doesn't matter where we put it. We did what we could.  😅 I'm glad you had fun though and it was intuitive enough. When I play, I try to save up my Christmas magic to blast through the portals unscathed. I don't know if it's the best way, but it's the strategy that works for me. Thanks for playing!

Submitted

Yeah I just couldnt read while the beat saber walls-and-mines-in-my-face-trauma was triggering :D I think there should probably just be a gap in gameplay while there is messages to read :) 

Submitted

Jolly concept! I destroyed my entire speed just for a village with three children, and somehow managed to miss the ring. The perspective was a bit off, but the shadows helped to guide more or less where the obstacles came from. Fun game

Developer(+1)

I often tell myself I'm going to skip those towns that just have 3 kids, but then part of me feels bad Santa isn't delivering toys to everyone. 😅I'm glad you had fun and thanks for playing!

Submitted

The controls felt good once I got the hang of it, and the whole presentation is really charming and polished. Great job!

Developer

The controls are the best part. Thanks for playing!

Submitted

This was quite fun! I did struggle a bit at first for using right click to navigate, I just thought I was moving really slow at first hahaha
Once I got it though this was a blast! I especially thought the hiphop take on christmas music was hilarious!

Developer

You don't need to right click. Just move the mouse!

Submitted

Love the dynamic music, having it ramping up with more and more instruments coming in as you get faster always feels great ^^ The models look super charming too, especially the reindeer !

The controls are pretty satisfying to use and i really love the boost invincibility as a gameplay mechanic ! Pretty fun trying to time it right to spend the least amount of ~christmas magic™ possible per obstacle ! 

I like how limited the amount of christmas magic you have is, forces you to be careful as to when and how long to spend boost for each obstacle ^^

I love Spruce Willis <3 Great game !!

Developer (1 edit) (+1)

Our music guy did a great job with music. I'm glad you had so much fun!

Submitted

This was a super cute game! Maybe it's just me but sometimes i felt confused about the depth perception / where I should be to hit the rings, and where i needed to be to avoid enemies. But overall I had fun and really liked it! Spruce Willis as a dashboard ornament was such a nice touch.

Developer

I think low down on the screen in particular causes some depth optical illusions. I find I need to swing my mouse down really hard to get the rings that are closest to the ground. I'm glad that it was still enjoyable. Thanks for playing!

Submitted

That was quite fun! Controlling the sleigh felt really good! I only saw towards the end of my first run that each "city" has a number of kids lol

Congrats!

Developer

Thanks for playing. The sleigh control was one of the first things I did. I got super lucky with the feel early on and we just kind of built around that.

Submitted

It's a runner, alright. Being able to use only the mouse to play, however, is always a big win for accessibility. Otherwise, it is a well-presented product.

Developer

Thanks for playing!

Submitted

Cute graphics!

Developer

Thank you!

Submitted

This is one of the more creative infinite runner style games I've seen, I am also obsessed with the round reindeer, very well done!

Developer(+1)

Our character artist did such a great job with those chonky reindeer!

Submitted

Really polished and professional! Love the sleigh dashboard UI :)

Developer

Thanks! We had a lot of fun with this one.

Submitted

Why is Frosty such a jerk? Bro just chill.

Developer

Watching you play was amazing!!! Thank you!