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Slime Regale's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #59 | 2.520 | 2.857 |
| Gameplay | #69 | 2.142 | 2.429 |
| Creativity | #75 | 2.520 | 2.857 |
| Overall | #83 | 2.016 | 2.286 |
| Art | #84 | 1.890 | 2.143 |
| Polish | #87 | 1.386 | 1.571 |
| Theme Interpretation | #87 | 1.638 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
jump is awful, but the player feels kind of good, except for slow walk, it works strangely, cant say more
Ooh, I like this as a starting point for a real game! There is so much appeal in this mechanic ... who doesn't want to be a slime eating stuff :-)
The crossing of the ditch was a bit of a challenge though, so the controls need some tuning.
And the slurping/gargling sound is something else!
Its pretty clanky with everything, I think if when you ate stuff you got bigger it would be cool. the jump also is pretty bad, but I like the animations!
It still needs a lot of refinement and some bug fixes.
I thought that devouring it as energy (as others have said in the comments). Is a good idea, and it also grows to indicate how much energy it has.
Thank you for the feedback, including on the animations!
Like the devour mechanic. Maybe make it like fuel? Plan your movement to not loose all the fuel, but make it to the end? Good base for platforming game
Yes, I’m thinking along those lines. I'll be participating in the Jam Marathon too, so I can add that then.