Nice to see granny going to the market (hehe)! Loved all the characters and the concept! Not sure what the black hole wants though...
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Deja Fruits's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #2 | 4.333 | 4.333 |
| Audio | #4 | 3.733 | 3.733 |
| Overall | #6 | 3.778 | 3.778 |
| Theme Implementation | #7 | 4.000 | 4.000 |
| Fun Factor | #10 | 3.467 | 3.467 |
| Gameplay | #15 | 3.467 | 3.467 |
| Visuals | #19 | 3.667 | 3.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Run a fruit stand where your memory is your most valuable asset! Remember the orders of your customers or you'll be out of business.
Comments
For some reason this reminded me of a minigame from Mario Party. So this was a "Double Dejavu" haha. I thought it was great. Congrats!
Honestly this fits really well, very simple memory game. I really like all the different customers and their little quirks (like the baby giving a thumbs up).
Really fun and well done for the timeframe, I think its too easy to click off dialogue before you see what a customer wants (which is probably my fault more than anything),and maybe the customers could change up their orders over time so you would have to re-learn what they want? If you forget a customers order then you have no chance of getting it right again when they return, so perhaps having the customers change orders ocassionally would prevent one slipup from ending the entire game.
Ultimately really well done and already almost a complete experience !! <3
Congrats on submitting! I really liked the art style, and it definitely fits the theme very well.
Kudos!
I liked it. Music was very relaxing. I feel like a little audio cue when you click the basket to finalize the order would have been helpful (I know the smiles were the visual feedback, but maybe just a little cash register for good or quick negative sound for wrong).
Pretty chill memory game though still challenging but not too difficult. Got to the end on the second try. The art, sound, and music were great at inducing a relaxing states as well. Great work for such a short time.
One thing I think may helps is to have the character having some sort of visuals on them to tell what they need, which for example in the game Monkey wants Banana, while the green shirt lady so really a telltale sign so I kinda her once or twice on the first try.
Also an ability to redo fruit in case of misclick since I misclicked a few times, would be helpful.
This was really well done! Excellent visuals, sound design, and very well polished. I really loved the background music!
My only feedback is that I wasn't so sure what to do with the black hole. They didn't really specify what they wanted, but maybe I was missing something. Just kidding! I replayed the game, figured it out, and got all orders perfect :)
Very well done! I can easily see an expanded version of this being on Steam as one of those cozy, comfy games with a cute art style.
What kind of customers are these? You see them once and they expect you to know what they like as if you two are friends. On a serious note, great work! It's both challenging and relaxing, definitely one of those games I might come back to a couple times after the voting is done to nail all the orders.
It’s amazing how such a simple mechanic can evoke so many positive emotions — and even be relaxing. Relaxation and memory training in one package — is that even legal? A very pleasant, meditative memory game. The visuals and sound design also help create a calm, soothing mood.
Incredible way to implement the theme of the Jam. Loved the game.
Esta super genial, me gusta mucho como se trata el tema y el objeto, de verdad un juego simple pero entretenido






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