If you focus on buying workers and upgrading strength and energy (and buy some coffee when you can make more than $1000 a day) I'm sure you'll get it in less than day 14.
About anti aliasing, it's probably a bug of the UI (and barely noticeable), clearly the jam points at the fact that you shouldn't use more than 2 colors, if you consider anti aliasing a "grey" it's not intentional and the game doesn't benefit from that in any way. In fact, the font I used is one of the most straight I could find so that wasn't an issue, I guess it's a Godot bug or setting. The fact that I made all the assets myself (the mountains, trees, ground, clouds, everything using different levels of dithering) shows that I put the effort and tried to follow the rules the best I could. Still I'll add it to the backlog to see if i can fix it later.
Thanks for the feedback.