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Thank you for giving time to this game. Appreciate your feedbacks. Trying to incoporate a (limited) save system so that we can track if the players have played the game for the first time or not. So that the "slow start" doesn't affect. Also in this version we mostly wanted to see a proof of concept that's why the dialogue "consequences" we only had the health to fiddle with but now we are trying to revamp the whole dialogue layer.

The background being "too static" is a feedback we are getting but dont quite understand what it means. Would you be so kind to suggest what do you mean by that?

Cool, a faster start as you described would be nice.

I mean that the screen space around the brain feels like a still image, i.e. no movement, no animations, no particles, no screen effects.

It should not be too flashy as to take away focus from gameplay but having something active in the background would be nice