Thank you for giving time to this game. Appreciate your feedbacks. Trying to incoporate a (limited) save system so that we can track if the players have played the game for the first time or not. So that the "slow start" doesn't affect. Also in this version we mostly wanted to see a proof of concept that's why the dialogue "consequences" we only had the health to fiddle with but now we are trying to revamp the whole dialogue layer.
The background being "too static" is a feedback we are getting but dont quite understand what it means. Would you be so kind to suggest what do you mean by that?