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(+1)

This entry feels too barebones and I don't see how it links to the jam theme.

Some improvement suggestions:

- The jam's theme is about running out of time. You could add a countdown timer that adds seconds every time you pick up a coin. If the timer hits zero it's game over.

- The game's difficulty is very easy. Definitely needs a difficulty adjustment as time passes.

- Jumping was never needed as there was always a lane open to just run through. You may need to consider redesigning your spawn logic to force the player to use all their moves.

- Set the audio volume to a more reasonable level and include volume controls.