I managed to beat all 10 levels. The main idea in this game is great, but I think it could have been used even better. Most of them times in the levels I wasn't really thinking because it was very hard to perceive how the route of the level would play out. That led to me just going forward and hoping for the best. Especially with the usage of the blocks, the levels could have gotten very tricky. But during my playthrough it didn't really matter if I had a normal, green or blue platform. I never made use of them with the perspective tricks. I can picture cool levels where for example the player has to realize to use a blue platform here to break it later and then place a green one there to walk on top of it from the other side, but that never transpired here sadly. Some of the levels in the game were cool though, and I never went for the bonus points so maybe those required a more clever approach I wouldn't know.