Such a simple premise yet so addictive. I couldn't stop myself until getting the last upgrade. Awesome job!
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Fishbops's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #3 | 3.922 | 3.922 |
| Special Object Implementation | #3 | 4.216 | 4.216 |
| Overall | #4 | 3.925 | 3.925 |
| Theme Implementation | #5 | 4.373 | 4.373 |
| Gameplay | #7 | 3.471 | 3.471 |
| Audio | #13 | 3.529 | 3.529 |
| Visuals | #15 | 4.039 | 4.039 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
It's an underwater speaker, I took the theme very literally
Comments
The best cookie clicker in the world!! The sound and graphics are amazing, good job!
Everyone loves the incremental aspect (and so do I) but i also absolutely love the artstyle ! the little submarine passing by and the shipwreck really did help sell the atmosphere, and made the begining a lot more fun since we have something to look at while waiting for the first fishes to show up - congrats !
Gosh darn incremental games.. They just suck me in every time!
I love the animations in this. Nice work!
It's very fun, I wanted to get all upgrades to max but the prices get too steep so I settled for maxing just most of them.
Had it open in the background whilst playing other games. I found the visuals amazing and almost got everything to max level. It started really fast but got slow fast. I realized that getting fish to stay and group up was sub-optimal due to them getting eaten. Eventually I found it most effective to just spam-click the center of the screen so most fish were sold ASAP.
I love the concept of the game! It is a simple incremental game and the concept is also simple but done well! The touch of detail in the background is super neat with the submarine going, and also the feature where a "bigger" fish eats a smaller fish is really a cool concept! Lol I managed to max everything out, and the game just exponentially gets easier :D
Good job!
Cool clicker, I liked that selling all fish is bad strategy and you need to be picky, which works in early game.
However, once you max out the speaker and net size, that strategy doesn’t hold up.
Overall, great game!
The art style is perfect and the fish are simple, yet full of personality, and the speaker is the central element of the game. It really gives off a "my little aquarium" feeling.
Another nice touch: it doesn't turn into an idle game, you still have to catch everything yourself.
I think I have a serious problem with clickers; this game is incredible.
You made this game so quickly, it's impressive. That's why I played it in the first place. It's atmospheric and addictive. I really like this fishing idea. Catching pixel fish is always so cool!


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