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A jam submission

Lil DipperView game page

Help this star return to his place in the constellation!
Submitted by ArtificialRain (@FakeRain) — 9 hours, 31 minutes before the deadline
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Lil Dipper's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#343.5833.583
Fun#353.5833.583
Graphics#353.8753.875
Audio#363.5833.583
Originality#833.2923.292
Theme#1132.6252.625

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

Really nice vibe and music ! Great work!

Submitted(+1)

I loved this! It was definitely very difficult, but I'm here for it lol. I spent alot of time on the second to last screen I believe, trying to get that drop down crystal. I think it felt really good, some parts were brutal though. I wouldve liked to play on controller I was having trouble getting it to work but it felt good on keyboard. I appreciate you binding j and k to jumping and dashing I usually rebind these kinds of games to that. I think the movement felt really good, very much in the vein of Celeste/Supermeatboy/Boshy. And I really liked the overall vibe with the music and art, and the sounds are so satisfying. Great job :)

Submitted(+1)

Incredible graphics and very fun game.

Submitted(+1)

Great game! A bit hard for me, but in a good way. That dark blue jump to the left really got me, made me locked in to beat it. The music is definitely a jam, I love it!

Submitted(+1)

This is awesome!😄 Really reminds me of celeste, and because I am mega bad at celeste I can't imagine I would be any better at this game😵‍💫 I still think I gave it a fair amount of tries, maybe I'll attempt to beat when I'm not complete garbage 😵‍💫😵‍💫 Everything was good! Movement does feel a little bit too fast for me, but maybe I'm just a noob 😵‍💫 Good job!!! 

Developer(+1)

Thanks! I made the mistake of pushing the level making to the last couple of hours, so there wasn’t enough testing. Therefore, the levels tend to be too difficult for most.

This game was inspired by a mixture of The End is Nigh and Celeste, but I do agree it can be a bit too fast. I’m definitely gonna do a lot of tweaking after the jam is over. Thanks for trying it out!

Submitted(+1)

You have to be a lot better at platformers than I am to beat this game. I got stuck on level 2. 

Developer

Sorry if my game frustrated you lol. The balance between difficulty and fun is a hard one to get right, and it doesn’t help that I’ve been playing 2D platformers for decades at this point. Putting yourself in the shoes of a player in an earlier stage of skill is difficult, and I hope that I can tune that skill as a developer in the future.

Thank you for trying my game out, though! I truly appreciate it!

Submitted(+1)

Your game is amazing!! The art, the sound, the feeling, the gameplay, I am so impressed! As a beginner, I am truly inspired and hopefully I can reach that level some day. I loved the game 10/10, my favorite so far

Developer

Thanks! This stuff is also new to me. This is the first game I’ve ever finished!

I commend you for working in 3D because I did a whole bunch of modeling practice for this gamejam since it was my first but chickened out the last second and went with 2D since it was 1 less dimension I’d have to worry about lol

Submitted(+1)

Getting a lot of I wanna be the boshi vibes here. Not my cup of tea, I don't even have a controller, but the visuals are good!

Developer

I did play “I wanna be the guy” when I was younger, and plenty of ridiculous platformers on Newgrounds and such growing up. So, I totally get it, but funnily enough, this wasn’t meant to be as hard as it is for everyone. I just have no frame of reference for beginners/intermediates because me and all my friends are so used to hard platformers. I definitely could have used playtesters that were newer to the genre lol

And thanks for playing!

Submitted(+1)

The game is so satisfying to play the sound effects , the controlls and movements are amazing , it was so hard but was determinedto beat it :D

Love it

Developer

I grew up playing ridiculously hard games on websites like Newgrounds, so I can appreciate something being difficult but but still being determined to beat it lol

Thanks for the compliments and sorry for the pain my game has caused you!

Submitted(+1)

Really cool! Love the pixel art, and the movement and animations feel super polished. Like others have said I wish there was a more gradual increase in difficultly, but man it was satisfying as hell to finally finish that second level. Overall, the game looks and feels amazing, well done!

Submitted(+1)

The difficulty curve is abnormally steep, and the gameplay feels a bit off. Still, I can see the creator has great ideas—keep up the good work!

Developer

I completely agree about the difficulty. I was running out of time and had to design all the levels on the last day, so that’s entirely fair.

But can I ask what specifically felt off about the gameplay, or is it not something you can pinpoint?

Submitted(+1)

When I reach that point, jumping outward gives a sense of delay and is difficult to control. The gravity also feels a bit strong, leaving very little room for error.

Developer

I plan on working on the game a little after the jam, so I’ll probably implement a horizontal air speed variable and slow it down a little.

I did limit the gravity. It was even more ridiculous at one point. I’ll definitely see how it feels reducing the limit further.

I really appreciate the feedback! I’ve got plenty of things to tweak now with the movement, and I already planned to make easier levels. <3

Submitted(+1)

The movement system was amazing, and the art too. The only problem was the difficulty

Developer

Thanks for the input! Yeah, this was my/our first ever game and game jam, so definitely didn’t know fully where to allocate my time. This definitely helped me adjust my strategy going forward.

Submitted(+1)

Difficulty curve so steep it's more of a wall. And i usually really like a hard 2D platformer. The movement (especially the jump) feels buttery smooth, but the level design is a little rough.

Developer (1 edit)

Yeah, unfortunately, we designed all of the levels the night before submitting. Thanks for the feedback!

We worked hard on the movement, so that’s nice to hear!

I’ll probably release a second version with a better difficulty curve after the jam is over just for fun

Submitted(+1)

Interesting concept, a bit hard but fun!

Developer

Thanks! Was supposed to have an intro sequence and an ending (and obviously a better difficulty progression), but I absolutely overestimated our time and skills lol

Submitted(+1)

Had alot of fun, this is normally not my type of game but I really like the animations and sounds alot, It was just really satisfying, the game feels really hard but the fast reset time make it not 2 frustrating. Really like the sound the music. 

Developer(+1)

Thanks for playing! I’m no animator (and barely an artist), but move around some pixels enough and it works decently lol

I’ll make sure to let F3ar know you liked the music. He borrowed my macbook and midi keyboard and had to try using Logic Pro in like 2 days (he’s never used a DAW before). So I was pretty happy when he sent me the songs, and they were actually pretty good despite the conditions.

Submitted(+1)

Not sure if I have skill issue with controls or it is a bit difficult, but nice game!

Developer

The game is very difficult, so it’s not just you. Lol

Thank you for trying it out!

Submitted(+1)

Nice concept! Requires some crazy precision (maybe it’s just me), so it’s kinda difficult for me Well done <3

Developer(+1)

It’s only fair that since I struggle with your game, you should struggle with mine. Lol Nah, I spent an all-nighter Saturday night finishing things up. Mere hours before I submitted, there were a total of 0 levels. So, I’m just happy the game is playable, and possible.

This jam was a great learning experience! Looking forward to doing more of them

Submitted(+1)

Smooth and well executed. Definitively too hard for me. Maybe too steep a difficulty curve? Some easier levels to learn the mechanics would be nice.

Developer(+1)

I definitely agree. We planned to have 12 levels with a more steady increase, but the deadline was approaching, and a lot had to be cut. Thanks for playing!

Submitted(+1)

Also too difficult for me =’D

Smooth controls, indeed!

Developer

I don’t blame you. It will be fun to watch my friends play it and struggle, though >:)

Thanks for playing!

Viewing comments 21 to 2 of 21 · Next page · Last page