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Deep Sea Miners's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #20 | 3.903 | 3.903 |
| Gameplay | #27 | 3.032 | 3.032 |
| Fun Factor | #36 | 2.935 | 2.935 |
| Audio | #48 | 2.871 | 2.871 |
| Overall | #48 | 2.914 | 2.914 |
| Theme Implementation | #67 | 3.323 | 3.323 |
| Special Object Implementation | #122 | 1.419 | 1.419 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Submerge, drill, and extract. Deep Sea Miners is a gritty underwater expedition where your mission is simple: harvest the ocean's richest veins while surviving the high-pressure environment of the deep.
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Comments
Looks like finished game, just add reset mechanic with prestige scaling and it's done. Good job!
I also see that it was uploaded 22 hours, 4 minutes before the deadline. Were you speedrunning the jam XD?
Oh, idle resource management game, I can´t get enough of those! Pretty addictive!
classic idle dopamine hits incoming :)
Looks like a complete game, assets are very well designed both visuals and sounds.
Probably one of the most difficult and detailed games that can be completed in two days. Well done.
👍
Thanks for the support! 👍
Pretty fun game! I liked the graphics, it had a nice arcadey vibe I enjoyed. The gameplay itself was fun, and I could see myself putting time into it!
Thank you! I’m really glad you enjoyed that arcade feel. I wanted to make the loop satisfying enough for players to want to stick around. You are awesome! :)
Very consistent style, it really captures that "drill corporation"-building vibe. I’m not sure where the speaker is located, though.
Thanks! I'm happy you liked the vibe, that's exactly what I was going for with the style. I appreciate you looking for those extra touches!
Nicely done! Impressive what can be done in just few days... Congrats!
Thank you so much! Jams are always a challenge, so I’m glad the result feels impressive for just a few days of work. Congrats to you too on finishing the Jam!
well done for the game! the idle mechanic is interesting. maybe the UI is a bit too little to clearly read
Well done on playing! I'm glad you found the idle mechanic interesting. Thanks for the feedback on the UI size—I'll definitely look into making it more readable in a future update. Thanks for the heads up!
Its and alright idle game. Pretty satisfying to see the elevator going up and down with all of your hard-mined minerals.
Thank you! There’s something strangely satisfying about watching that elevator go up and down, right? Glad you enjoyed that loop!
The game is excellent; it balances suspense well, and the visuals and music are pleasing. However, sometimes you want to press the speed button.
I'm thrilled you liked the balance, visuals, and music! That’s a great point about the speed button—sometimes you just want to see things move faster. I'll definitely consider adding a speed-up button in the next version! ;)
Really well done on the pixel art.
Thank you! I put a lot of into the art, so I really appreciate the compliment. Glad you liked it!
A pretty simple incremental game! I like the really good graphics :P, Although it seems like the submariners are simply color swapped. But that is some good effort! I dont really see where the speaker comes in though, but I did spent a good chunk of my time progressing until 600m! Good job on the game overall :)
Thank you for the detailed feedback and for reaching 600m! Glad you liked the graphics. You're right about the color swap—since it was a Jam, I had to optimize time, but I'll definitely look into unique designs for future updates! The speaker was optional and I don't really find a way to incorporate it, but I'm glad you enjoyed the progression overall. Thanks for playing!
A well-developed balance. It's not boring to spend a lot of time here.
Thank you! Balancing an incremental game is always a challenge, so I'm really happy to hear that you found it engaging and not boring. I appreciate you spending your time on it! :)
Oh, I played something similar. A game for the lazy, where you control your development. You did it well. I like most is the art.
Thanks a lot! I'm glad you enjoyed the art style. I wanted to make a relaxing 'game for the lazy' as you said, where you can just enjoy the development and the vibe. Glad it worked for you! :D
BRO THIS LOOKS GOOD WTFFF
HAHA thank you so much, bro! Really glad you liked the look of the game. Thanks for the hype! ;D