Play game
Glitched Gem's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #12 | 4.000 | 4.000 |
| Audio | #33 | 3.625 | 3.625 |
| Graphics | #51 | 3.600 | 3.600 |
| Fun | #54 | 3.375 | 3.375 |
| Theme | #89 | 3.100 | 3.100 |
| Originality | #115 | 2.825 | 2.825 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.






Comments
Pretty neat spin on the match three! I liked trying to use the glitches to line up a big row, but it was also really easy to just focus on taking blocks out with the glitches instead of doing any matching at all. I also noticed the timers keep running when in the menu, not sure if that’s intended. I’d also like to mention how well the game controls and how nice it looks. Feels cohesive.
It's been a while playing game in this genre. My highest score is 9700. Love the background, music and mechnaic is quite cool actually. You dont have to wory about giving people at least one move avaliable, with the glitches user can create its own path. Well done.
Thank you!
Good game, nice take on this type of game! Its all very polished, visuals, audio and gameplay, so congratulations for that. My thoughts on the game: The way it is, I mostly used the anomalies to reset the board, but imo I thought that there were too many anomalies and the time to shoot was too long, so the game changes pace too quickly between arranging colors or shooting them. I am saying this because using them the way I did practically erased any planning ahead I had. So maaaybe using the anomalies as a "one-shot one-kill" type of effect, to help the board in a specific situation, would be more pleasing? idk xD I mean the game still feels great and I had a blast playing it!
Thank you! I’m glad you liked my game!
For the “anomalies”: I had little time to balance it, so… my initial idea was: you shoot and, if after that phase there isn’t a combo (that increments the multiplier), you lose. But I didn’t have time to test that feature, and to add proper info on board, so… it’s only a good advantage =D
Totally! My game suffered from time restrictions as well.. But you managed to do a pretty great game regardless!
Nice game ! I would have loved more explanations.
Thank you for playing my game!
Once I read (as a piece of advice for game jams) that “you should create a tutorial for complicated actions, but avoid explaining effects that are obvious or that can be easily discovered without wasting time or resources”. I now think it’s a bad advice =P
Next time I’ll create a tutorial with all the effects explained, even the ones I think are fun to discover by experimenting! =)
Very cool background which I assume are shaders? The audio is very choppy and bugged, not sure if thats intentional. I like the twist with the glitches which make the game more than just candy crush. Good job!
Yes, it’s a shader. What do you mean with “audio choppy and bugged”? The music or the sfx? Because I hear it correctly…
And thank you for playing my game!
I hear a lot of crackling in the background on the browser version, tho it could just be me since my computer is slow
On my computer the audio is fine, but… I think the audio looping in stream can create some noise if the PC can’t handle it (it’s an mp3).
I’m sorry for your bad audio experience =(
Super enjoyable game!!!
Thank you!
Really cool spin on a genre that I otherwise don't particularly enjoy! I also really like all the effects and visuals, the game feels super snappy and cool! I don't think I'm very good at it haha, as I just kept trying to activate the glitch blocks to get rid of them lol, but I managed to get 2744! Cool game!
Thank you! And 2744 points is not a bad result for someone who is not good at it! =D
had a fun time. just trying to get the glitches to areas where they won't match 3 was pretty funny to me; though I think this game is more glitch orientated than match 3. I found my self breaking blocks more often than matching it by 3. I know the cooldown on breaking blocks is for balancing but it feels like I'm being restrained when I wanted to go wild and break as many blocks as possible with the glitches.
*glitch*/*glitch* would break blocks again
Thank you for playing my game!
Yes, I know the game would need more balancing (more time for breaking blocks and a maximum number of glitches clicked with some trick to “reset” this glitch counter), but I run out of spare time. =D
Damn you. I'm addicted to this game.
Ahahahahh, I’m glad you enjoyed my game! =D
What a unique take on the match-3 genre! Initially, I thought it would be easy, but stuff spiraled real quick haha.
Thank you for playing my game! And good score! =D
Brilliant! I love it when you twist an old classic with a creative new mechanic, and this is a prime example of that. Also lots of polish and cool details. Definitely one of the games I will be going back to and play again.
Wow… thank you! =D
... okay, I won't lie. When I first saw the game, I genuinely said, "Great, a Candy Crush /Block Blast clone. 🙄" So the twist kinda threw me off for a bit. My only gripe is that the graphics could've been a little more impressive. Other than that, I could see this being a decent competition in the mobile match tile genre (well... you will need to replace the tap control with swiping, but that's not a big issue atm).
Well played 👍
I’ve added the swiping… doesn’t work?
And… Thank you!
Huh... nevermind. Ig there is swiping. In that case, great!
Ok, great! I thought there was a bug… =D
Very fun and responsive!!! I wouldn't say I am a big fan of games in this genre, but I definitely enjoyed my time. Good job!! ☺️
Thank you!
Good twist on classic match 3!
Thank you!
Feels really polished!
Thank you!
Nice man, enjoyed the twist on the usual match 3 style game, could get very strategic the more you play.
Thanks!
cool background!
Thank you!
Great Fun! one suggestion is to shorten the duration of the animation when clicking a glitch, it would greatly improve the flow of the game!
Amazing graphics and sound!
Great suggestion! Thank you!
it surely has a vibe with that plasma/cloudy background overall nice game :D
Thank you!
Nice game!
Thank you!