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Canyon Strike's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Progress | #16 | 3.364 | 3.364 |
| Fun | #18 | 3.273 | 3.273 |
| Audio | #20 | 3.273 | 3.273 |
| Graphics | #23 | 3.455 | 3.455 |
| Overall | #25 | 3.197 | 3.197 |
| Polish | #35 | 2.909 | 2.909 |
| Innovation | #43 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
seriously amazing bones for a longer game! graphics look great, music is fun, gameplay is solid. would love to play a longer version of this!!
I feel like the control scheme is pretty nailed down. Feels like a variation on Metroid Prime's controls. I could see the game expanded further into many different directions, but overall, good job!
Great game! Took me a bit to get used to the controls but a solid entry. You can watch my playthrough here: https://www.twitch.tv/videos/2694872276?t=01h15m28s
Thanks for playing, it was great seeing the live reactions and comment!
Nice game! The railgun and missile effects look fantastic. I could really feel the tension as enemies approached, which made the experience exciting and intense.
I did notice that the missiles sometimes seem to collide with the ship and explode immediately as they spawned. I am not sure whether this is intentional, but I thought I would mention it. Overall, I had a lot of fun playing. Good job!
Thanks for playing and for the feedback! I will look into that missiles issue, thanks for reporting!
Cool game! I’d suggest a faster normal speed, and having the missile lock onto the enemy it was fired at rather than keep following the target marker.
I liked it! I thought the alt fire was OP but some rockets would fall off as soon as they spawned, so not sure if I was doing something wrong. I did notice that in some areas you can stay far back from the stationary turret type enemy and you could see their bullets disappear. Not sure if my railgun bullets reached them either. Also in areas with lots of enemies the fps tanks quite a bit, but this could be a web build issue. Overall I like the aesthetic of fighting in tight canyons and moving like a pod-racer. Good job! Some enemy and pickable weapons would be nice and I can see this growing!
Cool, game that is a solid base. Really like the ship model. Some drifting would be really cool. Good work!
Nice game, it was nice to play and kick ass some aliens :P I like the most "sniper mode". Steering can be improve a little