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Realm Breach's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #187 | 3.560 | 3.560 |
| Audio | #188 | 3.520 | 3.520 |
| Visuals | #193 | 4.040 | 4.040 |
| Gameplay | #218 | 3.400 | 3.400 |
| Overall | #272 | 3.433 | 3.433 |
| Enjoyment | #473 | 3.160 | 3.160 |
| Theme | #694 | 2.920 | 2.920 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You place different tiles and create "strange places" which evil creatures emerge out of. Survive for as long as possible
What code and assets did you not make from scratch during the jam (if any)?
N/A
How many people worked on the game?3
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Comments
Great submission. I thought the mechanic was very innovative and the art style and utilisation of shaders was excellent!
Cool concept! I noticed that it seemed to be the case that the flood fill only worked after I switched to the other color, not sure if that was intended, but if so, maybe the player could auto switch to the other color after a flood fill completes.
Cool game though! Reminds me of some games I played 10+ years ago.
Very interesting idea, love the art and music of your game. But I think I dont get it completely: I can switch colours, okay, and I understand that I can somehow kill the enemys of the different colour but... how? Running in them with the heart-box? Sometimes they will kill me instead, because they're too close?
Nice game!
like the tube television screen effect
Really great game!! i absolute loved the retro style you used
What a great high score based game! It is fun switching between the two colors to defeat the enemies. Great job to the team!
Love the vintage visuals, really brings out some cool atmosphere. Also, the concept is very unique too. Great game!
this is great, the screen effects were nice and the entire devil blue attacking purple spirits and the opposite of that was fun dopamine spike
Loved the game and difficulty. Took me a little longer to understand the rules of the game.
It was fun and a little challenging. Good job!
This was super cool! Challenging and fun.
This was super cool! Challenging and fun.
Difficult but fun. The entire game feels very polished
Make mistakes little more forgiving:
slow difficulty raise (at least at start),
more lives or
extra immunity window when taking damage.
Currently difficulty depends on how you place tiles.
cool idea, very difficult though XD maybe jut a skill issue on my part. love the retro vhs look and music is nice, though a volume slider would be nice, its very loud
good job :)
Took me a while before I realized how to kill the enemies, and I still don't know if I understand correctly. But once I started to get the gist of it I had fun! Quite a difficult game and I think it could benefit with some more instructions... I really like the aesthetic of the game with the old screen effect, it really adds to it! In the end I got a high score of 19 (no idea if that's good or not)
Good Job!!!!