I really enjoyed this game!
Play game
Strange Places's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #256 | 3.420 | 3.420 |
| Enjoyment | #398 | 3.280 | 3.280 |
| Gameplay | #441 | 3.000 | 3.000 |
| Audio | #478 | 3.040 | 3.040 |
| Overall | #572 | 3.033 | 3.033 |
| Theme | #654 | 2.980 | 2.980 |
| Visuals | #900 | 2.480 | 2.480 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
I was inspired by being in a strange, dark room with a flashlight. Spooky ghosts interact strangely with the light.
What code and assets did you not make from scratch during the jam (if any)?
The sound effects and ambient noise. The font.
How many people worked on the game?1
Comments
It was a fun idea, it took me a bit to get the hang of it and almost made it to 2 minutes! The disco power was funny yet made perfect sense in the scenario, I loved it
Simple but impactful! After multiple tries couldn't get past a minute (mostly found it difficult mapping color -> enemy), I'll try again with a mouse later. Disco mode was fun haha
Elegantly simple design. Just enough to make a really fun gameplay loop, without a ton of bulk or confusing stuff
Surprisingly fun for its simplicity. Maybe with a day of tryharding I could get to 2 minutes :D I really liked the warning if a ghost is approaching to closely!
Really good game. Very addictive to play. I tried for 30 mins but the most I could survive was for a minute or so. A timer in game would have been helpful. The disco mode is a life saver. Thanks for adding that. Very well done!
Thank you! I'm honored you played it for that long :)
The disco time was a last-minute addition that has received nothing but positive feedback so I'm glad I was able to get that in XD
I'm not sure what you mean about the timer. There should be a timer at the top of the screen that resets every time you start a new game.
Fun game. Pointing the flashlight with the mouse feel worked effectively, wasn't tuned too fast or slow.
It starts simple and then slow you're just swarned. But the disco nuke?? That's the best part lol. Hitting space and suddenly it's full-on Disco, I danced every time. Such a good contrast to the usual darkness of the room.
Simple idea done well. The disco button alone makes it memorable lol.
Yeah I have the ghosts spawn randomly and unfortunately that means you can get swarmed and it feels a bit unfair. DIsco time is one of the ways I hoped to make it feel more fair. I didn't want to turn the spawn rate down too low or it would be boring. I think I'd have to move aware from pure randomness to avoid the unfair swarming problem.
Thanks for playing!
A very simple concept, but surprisingly fun.
Minimalist, quick, and efficient, it works well.
Great job!
I’d love to hear your thoughts on our game as well if you get the chance.

Cool concept, and that 'disco time' part was such a fun surprise. Really enjoyed playing through it!
A nice concept! I wasnt quite sure of how we were supposed to kill the ghost at first, maybe a small introduction would have been cool :)


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