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A jam submission

Void RoninView game page

Dash through the Void! Destroy enemies stylishly! Fast and fabulous!
Submitted by Innocent Soul (@MyInnocentSoul) — 21 hours, 7 minutes before the deadline
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Void Ronin's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#54.3204.320
Enjoyment#384.0804.080
Overall#1003.7473.747
Audio#1363.6403.640
Visuals#1494.1204.120
Innovation#3083.3203.320
Theme#6343.0003.000

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You are in the void, and the void is a strange place...

What code and assets did you not make from scratch during the jam (if any)?
Sounds: CC0, mostly Helton Yan's Pixel Combat
Music: CC4, Pink Bloom Synthwave Music Pack

How many people worked on the game?
1

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

That's fucking clean. Big fan of pixel art here basically, hotline miami, and katana zero, so this resonate with me ahah

Plus, it's super juicy ! well done !

Feel free to test our game !

Submitted(+1)

This would be cool as a game I had paid money for. As a game jam entry it's amazing. Really enjoyed this one.

Submitted(+1)

It was a blast! The gameplay feels incredibly satisfying and really lifts your mood.

Submitted(+1)

Like the others said, it super polished and really satisfying to play. I really liked the variety of mechanics being introduced as the levels progressed. Really good job.

Submitted(+1)

That was amazing!

Submitted(+1)

This game is soo polished ! The animations / the sounds the particles are so punchy ! GG

Submitted(+1)

Really well polished game - feels great when you can chain together moves in just the right way! I also loved the progression of new platforms and enemies. Nicely done! 

Submitted(+1)

Just finished your game. God, I was mad the whole time, but I still enjoyed it. Btw, nice idea adding speedrun paths across all levels

Submitted(+1)

This was very fun and challenging combat, reminds me a bit of Katana Zero! Nice work

Submitted(+1)

Amazing dynamics. The game feels complete with superb visuals and audio. I made it to level 12 and was quite impressed by such a variety of content for a one-week jam game. I played in browser and didn’t have many performance issues until level 12, where the void starts chasing you. There, with every next attempt, the game felt slower. Also, having a full-screen button in the web version will help.

Submitted(+1)

This is the epitome of a good jam game. Focused on one main mechanic that's very well juiced, the levels all compliment slashing and dashing. I'm really impressed! 

Submitted(+1)

This is awesome! It scratches the perfect itch between Katana Zero and Celeste.

Submitted(+1)

This game is super sick! You managed to make dashing feel really good and every mechanic and enemy uses it in an interesting way. The level design was also great and the way it ramps up made the experience feel very engaging and also satisfying to get to the end. You really nailed a simple-yet-fun mechanic and made something awesome with it!

Submitted(+1)

Hi there, we meet again :D. Great art! The gameplay is fun. The normal movement speed feels a bit fast for a small area, but the dash feels great. Nice work overall!

Submitted(+2)

I liked playing it but, the controls feel floaty and slow, Idk if that's just me or not... but I liked it and visuals are good!

Submitted(+2)

The dash is so goodd....

Nice feature that instruct player to do dash for platforming.

Submitted(+2)

Awesome driving gameplay. Would really like to see more enemy variations and harder levels. I really can see it being developed further outside of the jam

Submitted(+2)

super fun game!! :DD the gameplay was SUPER satisfying. i can *feel* the hotline miami inspo through the way i'd gradually begin to lean forward, lock in, and rush through levels after dying a few times- the adrenaline rush is so good! i'd love to see you expand upon this since the gameplay loop is so fun :] 

Submitted(+2)

Super good. Art is great, very coherent and the animations are very good. The music is a great fit, and the gameplay is nice and tight. The controls are challenging but not unfair, so once I got into the groove, the levels just sped past.

Submitted(+2)

Ahh dashing in to enemies and fighting them felt so satisfying nice game.

Viewing comments 21 to 2 of 21 · Next page · Last page