I really enjoyed how interactive the different elements are, for instance I could tell I was hovering over a tape icon when the little drop shadow appeared.
Very polished game that serves as a good example of what a solo dev can get done in a week. I am new to game dev so I've been trying to find a game that can serve as a "benchmark" of what I want to be able to do for a game jam one day and this just might be that game.