I can't tell if I'm just dumb or unlucky that I'm the only one with this bug, but I took the paint brush in front of me when loading, and pressing E on the fireplace does nothing. Am I missing something? Playing on Firefox, maybe I'll try it on chrome to see if that changes anything
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Alright, this is very strange and concerning. Let's hope this isn't a bug that close to the end of the 48 hour grace period.
Are you sure you had the brush equipped when pressing the E button? You should see its model in front of you when equipped.
Press the "1" button on your keyboard to equip it. Your mouse's scrollwheel could potentially also work.
If nothing still happens, try approaching again from a different angle and coming even closer to the fireplace - could be some sort of 3D mesh issue.
Oooh my bad, I did not realize you had to select the item, indeed scrolling is all I needed.
Sorry for the scare, it works fine now!
Oh there is a weird bug also, but it doesn't prevent from playing the game at all, it's just it takes control of my mouse automatically, and I have to press escape a bunch of times while dragging my mouse away if I want it back, otherwise it just immediately takes control back. Unless that was intentional to force people to play longer lol
Yeah yeah, that's an Itch.io thing from what I understand! Or maybe a web-export thing. Absolutely not intentional. We are currently preparing downloadable export versions for people annoyed by the mouse thing and the mouse jitters (we found no fix to that).
Pressing escape - in my experience I have found that HOLDING escape is a much better alternative to pressing ESC as Itch.io suggests!
I finished it twice now, it's really great! I love the concept, the visuals and the writing, it's all very well done.
A few notes:
- It's pretty hard to understand how to do stuff. I didn't know I had to select the items obviously, but also the minigame where you had to click and hold on the pentagrams I could not figure out at all for my first playthrough. On my second go I tried to burn them all instead, and got a different ending result, but I'm not sure if that was why? (I didn't get stuck on the mirror mini-game because I read a comment explaining that's what you had to do, but I probably would have been confused otherwise)
- The painting with the 3D platforming was fairly annoying due to the lack of definition on the angles of the structures, I died more than once not realizing something was higher than I thought
- The walking speed is fine at first, but it really feels sluggish after a while, especially when replaying. I wanted to try doing the mirror and brush alternating depending on what sounded like the ghost wanted from its dialogue, thinking maybe that would do something, but I kind of didn't want to do a third run because of that
- I think the pentagram mini-game instantiates and adds the objects you need to click on to the scene before moving it a random place on your screen, because I would see them pop for a frame before they'd get placed correctly
But other than that it's honestly a very good game, thank you so much for making it! And good luck with the jam