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A jam submission

Planet PrepView game page

Submitted by LemonBot — 4 hours, 48 minutes before the deadline
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Planet Prep's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2953.5933.593
Visuals#3553.6673.667
Gameplay#3573.1483.148
Overall#4753.1853.185
Enjoyment#4793.1483.148
Innovation#5142.9632.963
Audio#7262.5932.593

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You are tasked to prepare human colonies on some strange new planets.

What code and assets did you not make from scratch during the jam (if any)?
"Button Press" sound by DRAGON-STUDIO via Pixabay - https://pixabay.com/sound-effects/button-press-382713/

Colour palette by illugion via Lospec - https://lospec.com/palette-list/illu32

Fonts by Jayvee Enaguas - HarvettFox96

How many people worked on the game?
1

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

I really like these style of games, and I rarely see one in a game jam. Well done, very enjoyable.

Submitted

Cool to see a management game in the jam.

Solid work, especially for a solo dev.
If you’re into resource management, you might enjoy our game as well!

Submitted

Alright this one grew on me. Good resource management setup; I had a lot of fun with it once I understood the loop. At first I was kind of just placing things seeing what happened, but once it clicked how the chain works, it felt really satisfying to build up the system. The hex grid is a nice touch too. It makes everything look clean and organized, and the simple visuals work in its favor. Easy to read, no clutter. UI does a good job explaining things. I didn't feel totally lost once I slowed down and read through it. And the SFX when placing buildings is also pleasant.

Submitted

Really fun concept and I love the visuals and the atmosphere. And you are alone to do this jam. GG !

Love a little resource management game, wish I had a horizon on the planet - but that's just me who enjoys staring out into the infinite void of space. Great!

Submitted(+1)

Pretty fun game, it took me a while to understand how it actually worked, but when I did, it was quite fun, I really like the artstyle, and the music is pretty relaxing. Well done.

Developer

Thank for the feedback! I'm so glad you liked it :)

Submitted(+1)

Really fun game. These strategy/resource management games are not common in game jams and it is always a pleasure to play a good one like this.

Developer

Thank for the feedback! I'm glad you liked it :)

Submitted(+1)

Very enjoyable little terraforming sim. I'm not sure that I fully understand what I'm doing, but I did manage to win (second try, first time I ran outta crap in like turn 2) I think the initial text was a little overwhelming, but I'm glad you can easily pull it back up. I think the idea of the "robots" being actions was what took me the longest to figure out

I like that it is turn based since that gave me more time to process and figure out what I was supposed to do. I think the are and colors fit very well together. And you really did a good job with the theme.

Developer

Thank you so much for your feedback!

Submitted(+1)

Nifty, puzzle-y game. I beat it on my second run, after a real false start on the first one. I thought the pixel art was super cohesive and was a great, very easy-to-understand style. 
 
A couple things I misunderstood when starting (my bad!):

- I thought solar panels had to be placed next to the rocket ship, so I had long lines of them running across the world

- I thought buildings would continuously generate the resources each turn

All in all very fun and complete for a 7-day jam!

Developer (1 edit)

Thank you so much from your feedback! It's not your fault fro misunderstanding. I've gotten similar feedback from others so I clearly could have explained things better.

Submitted (1 edit) (+1)

The concept and the art are really good. However I found it a bit difficult to know what was happening or why I was losing. It’s a bit overwhelming to have all that text at the beginning, I think it would benefit from showing some tips as you are playing. Really cool work for just a week though, congrats!

Developer

Thank you so much for you feedback! Yeah, I'm understanding from the comments that the tutorial needs work.

Submitted(+1)

The artwork is gorgeous! I quite enjoyed my time playing this game. Very relaxing! Only feedback is that it would be nice to be able to be able to place down multiple buildings at a time.

Developer

Thank you so much for the feedback! I think what your suggesting would be a really good quality of life addition and I'll definatly keep it in mind if I continue working on this game after the jam

Submitted(+2)

Cool sim! I struggled to understand what I was doing, though. As far as I can tell, I always needed 100 of each resource, but I can't tell by what point I need that many... it feels like I'm losing randomly. I was also surprised that I could build anywhere--at first, I was trying to make "solar roads" out from the rocket lol

Developer

Thanks for the feedback :) I can see why the "solar roads" would be your first thought. I should probably have explained that better.

Submitted(+1)

I really like the art style of the game. 

Developer

Thank you so much :)

Submitted(+1)

Really nice game! It was easy to understand the goal and how everything worked. Good job!

Developer

Thank you so much for your feedback!

Submitted(+1)

Very pleasing game to look at and also nice gameplay loop that I think is nicely balanced. Good job :)

Developer

Thank you so much :)

Submitted(+1)

It is an interesting game and very well visualized. I had to figure out a bit what the goal was but that is fine. The tutorial overlay was quite nice :D gg

Developer(+1)

Thank you so much for the feed back :)

Submitted(+2)

I had to re-read the text a couple of times to get the hang of it, but figured it out after a while.

A tip for tutorial text: maybe show only one piece at the time and let the player click through it, that makes it easier to digest ;)

The graphics are nice and consistent, I liked the style. Also good fit for the theme (but maybe I say that because we have a slightly similar approach to the theme :D)

Well done :}

Developer

Thank you so much for the feedback!

Submitted(+1)

It took me a few losses to figure out I can put the solar panel wherever then I was able to make it to the end, nice job!

Developer

Thank you so much :)

Submitted(+1)

This was neat. I liked the building aspect of it! It took me a bit to figure out how to get a hang of it but that might just be me. The placing of the items were very satisfying and I'm impressed you build this yourself!

Developer

Thank you so much! I'm glad you figured out what to do. It's always difficult to explain game mechanics you programmed yourself .

Submitted(+1)

I love the theme!  Everything was really well implemented.  I think there was a slight issue where I accidentally placed buildings underneath the UI button I was trying to click, and the scrolling with WASD was a little slow, but otherwise really polished!

I got stuck and ran out of resources.  I guess I'm a poor planner and humanity is doomed.  At first I thought each build placement would affect a resource gather rate for all future turns, and then I realized it just gives you a fixed amount that one turn.  I think that makes it feel more like a puzzle game where you have to think ahead, instead of a more casual clicker game where you just continuously grow without much trouble.

Great work!

Developer

Thank you for the feedback! I'm glad you liked it :) I'm aware of the tile under UI issue, but unfortunately didn't have time to fix it.

Viewing comments 21 to 2 of 21 · Next page · Last page