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oops's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #49 | 4.447 | 4.447 |
| Audio | #208 | 3.474 | 3.474 |
| Gameplay | #369 | 3.132 | 3.132 |
| Overall | #380 | 3.294 | 3.294 |
| Enjoyment | #430 | 3.237 | 3.237 |
| Theme | #549 | 3.158 | 3.158 |
| Innovation | #864 | 2.316 | 2.316 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Set in a distant, cold, and strange world, you play as a little maintenance robot whose only directive is to clean a mysterious contamination.
What code and assets did you not make from scratch during the jam (if any)?
Credits:
- Thalea Fat Font
- Public domain music and sfx from https://opengameart.org/
- LeanTween Unity aset animation tool
How many people worked on the game?1
Comments
Very good platformer! Loved it!
Death were a little bit tedious but since they are a lotr f save points thats ok. The minigames at the end f each level are very neat too!
The art is fantastic. I really love the parallax effect. but the movment and the collision was a bit tricky. Very Good Game!!! Oh and I quit after level 3 because it was just to hard. i spent like 15 mins just dying at the same spot.
Love the art style and the music fits neatly,
However I had a hard time with the second level with those jigsaw type of platforms:
The collision was too unforgiving, for just a couple of pixels I would die in those narrow spaces.
Overall I liked the concept and the cleaning puzzle was neat,
well done!
Very nice visuals, they look great.
Solid platformer overall.
Well done!
Feel free to check out our game too.
I love the artstyle and music, creates a nice atmosphere. Controls feel great but the levels got way too challenging for me real quick 😅
Beautiful atmosphere, art and music
the player hitbox feels too large, which makes a lot of sections very annoying
Very difficult game, but I love precision platformers so I had fun! I really liked your art, and I liked that you added different abilities or changed them. It really kept the gameplay fresh. Nice game!
Fantastic visuals, animations. The parallax gave great sense of depth. The level design was good. At one point it taught me how double jump worked, which was a little different from my assumption, which was great! The levels got pretty punishing for me 'XD. Maybe a smaller hitbox and more coyote time would help take the edge off for casuals like me.
Well done!
Great visuals and theming! The platforming felt unnecessarily tight at times, but the intent behind the level design was clear.
Very good art, and liked the way of unlocking the abilities through the clean at the end of the level
Very solid work, congrats!
Awesome artwork, some nice platforming, pretty challenging at points, simple puzzles that break it up nicely.






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