Play dream
Strangely Strange Levels's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #273 | 3.629 | 3.629 |
| Audio | #360 | 3.200 | 3.200 |
| Overall | #544 | 3.081 | 3.081 |
| Enjoyment | #546 | 3.057 | 3.057 |
| Visuals | #588 | 3.229 | 3.229 |
| Gameplay | #613 | 2.743 | 2.743 |
| Innovation | #717 | 2.629 | 2.629 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
the game has three levels, each one trying to be as strange as possible to fit the theme "Strange places"
What code and assets did you not make from scratch during the jam (if any)?
Almost every model where taken from sketchfab, but some models where made by me.
How many people worked on the game?1
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Comments
Thanks for submitting your game to the stream! If you wanted to look at the playthrough again in the future here's the VOD timestamped to your game
This looks really good! You definitely created some strange places, judging from the main menu and first level.
I did not go past the first level. I fell a few too many times and don't like run backs (especially in a game jam setting where there are a lot of games to get to). But that's potentially a skills issue on my part!
This is a critique of a lot of games, even some of my favourite AAA ones: it often feels like the speed I go when holding down shift key should actually be the default. I end up with my pinky finger locked on shift most of the time.
Otherwise I think you've done a great job putting this together in a week, and it looks like other players with better 3D platforming skills than mine seemed to enjoy all the content hehe! Well done :)
Nice work for only one week ! Lot of content.
Follow the damn train! I liked that toy Freddy.
Really liked the vibes of the game. I got a bit bugged at the 3rd level, but it was a fun game overall!
First of all, you finished a game that looks great overall — and achieving that in just 7 days, especially as a solo developer, is impressive. Great job!
Things I liked:
I really appreciate your interpretation of the theme. The game genuinely feels like youâre in strange places, rather than simply using the theme as an excuse to fit the jam.
I particularly enjoyed the laptop puzzle where you activate icons to modify the platforms and reach objects. With further polish, that mechanic could become a strong core feature worth expanding.
Constructive Feedback:
My main issue is that Iâm not entirely sure what type of game it wants to be. It starts as a first-person platformer, then introduces a gun and enemies, then shifts to the laptop puzzle, and later to a Slenderman-style forest level. Meanwhile, the music leans toward horror and tension, but some objects and sound effects feel humorous.
If I were you, I would define a clearer tone and core mechanic, and focus on developing that direction consistently. In game design, sometimes less is more.
Regarding the platforming section, it took me some time to get past the first part because I kept falling. I would suggest implementing âcoyote timeâ to make the jumps feel more forgiving. In first-person perspective, it can be difficult to judge exactly where your feet are positioned.
In the forest (Slenderman-style) level, I got lost and couldnât find the fifth object. Adding a pause menu with a retry option could improve the experience in situations like this.
I had a little bit problem with platforming, but other than that the game is really fun!
Very cool atmosphere, definetly strange :D
I would work on the platforming a bit, maybe reduce the gravity.
Fun game! Really enjoyed playing it.
Great game! The atmosphere was done well and all the collectables were pretty fun with their sound effects, great job! :)
A very unique take on the theme, though I felt the movement was a bit slippery. The gameplay was not too hard, but not too easy. Good job!
Great atmosphere!! Loved the audio too. I was dying at the amount of copywritten material lol (not that it matters for a jam)
The theme is very suitable for the game, each location is very different from the previous one. The audio is also quite suitable for locations. The graphics are level up!
the visual gave me a bit of a headache (in a very fitting strange way) and the I see you whispers gave me some goosebumps. This is made very nice. I enjoyed it
a fun lil ten minutes! All the areas felt distinct from each other, and the collectibles contained nice busts of humor. It read my mind a few times too; I saw the m64 star, I made the sound it made out loud, and it made the same sound when I collected it. Perfection. Not sure what the giant person in the distance going 'I see you...' was all about, but I don't think I'm supposed to. I wish it had walking/jumping sounds!
Hey, great job on completing the game! I liked how tongue-in-cheek and just random some of the humor is (idk why but I died laughing when I saw "oh my god what was that"). Some feedback:
The platforming is a bit challenging, I think because it's hard to tell where the player's feet are? Something to do with the FOV; I think increasing the FOV would go a long way here. To go along with this point, I also agree with other commenters that adding checkpoints within the level that you can "reset" to instantly would help a lot!
Really great interpretation of the theme! game is atmospheric af, especially the second level, makes me think of Yume Nikki. Absolute great work!!
The Controls were a bit hard to get used to, some times it feels too slow. There's not much to the gameplay but I think the idea of this didnt need much. Visuals are great and definetly brings out that certain "dream" vibe. the audio was stunning too, just soft ambience really makes things feel more grandeous.
Loved the vibe! The intro and level select were cool touches. The vertigo effect made jumps a bit of a drag and the UI seems bugged, but I really enjoyed playing it. Good job! :)
Fun game and I liked the platformer mechanics and wobbly effect, although it made it hard to make some of the jumps. Environment and sound definitely fit the theme.
The music and rain makes for a very eerie atmosphere! Kinda spooky! I also couldn't get past the first level unfortunately, I'm not very good at platformers, but what I did see looked very cool! Congrats on submitting to your first jam and keep up the good work!!
Hi, is the ability to hang suspended in the air and move around when we fall off a bug or a feature? :) Jumping onto some platforms is very difficult. Am I missing a game mechanic?
The game's atmosphere, rain effects, and background music are very nice. I see interesting objects on the platforms. However, I never managed to reach them :( I missed experiencing many things in the game. I've made a note to play it again.
Congratulations on the game.
Hello, no it's not a feature, it's a bug and could you give me more details about it so i can fix it? and thanks for the feedback, i know its difficult but i didn't notice and for personal reasons i could'nt playtest the game, i should made the first level more easy because the second one it's so good but i think no one will can play it lol but it's ok, thanks again!
Hey, I record a video for you, I hope it helps: