Great job! I really love the art! I would love to see a finished version of this. Also I could be completely wrong but was the little mascot character's design inspired by the TVA clock mascot from the Loki show? Again I could be wrong but I feel they have a lot of similarities design wise. Great game!
Play game
STRANGECATION's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #241 | 3.421 | 3.421 |
| Visuals | #256 | 3.895 | 3.895 |
| Theme | #344 | 3.526 | 3.526 |
| Innovation | #403 | 3.158 | 3.158 |
| Overall | #504 | 3.158 | 3.158 |
| Enjoyment | #793 | 2.579 | 2.579 |
| Gameplay | #824 | 2.368 | 2.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A travel agency sending clients to strange places
What code and assets did you not make from scratch during the jam (if any)?
Art is our own. Sound from Epidenmic sound.
How many people worked on the game?2
Comments
The art style is very good, and the UI is really interesting to explore. I especially like the computer home screen aesthetic with the internet browser-style elements. The music is chill and fits the vibe nicely. I understand it’s still unfinished, but it has solid potential if you keep developing it.
I like the idea, reading about the location and try to find the right one for the customer is cool.
unfortunately clicking through the menu was not so fun. constantly swiching between email and location overview was anoying, especially because the windows sometimes popup behind the current one. Also the tutorial was a little bit hidden, at least it took me a while to find it :D
I would redesign the UI. Here is how I would do it (that doesn't mean that is the right way but maybe you can take away something :) )
- Go away from the computer approch, instead you have a office where clients come to you
- have the screen split between top (2/3) and bottom (1/3)
- top part shows some animation where a new client comes and goes (can be 2d or 3d)
- top part also shows the client request in a corner (as a kind of questlog)
- bottom part shows the stange places as travel brochure (only the cover but all of them)
- if the player clicks on them they can brows through the brochure, while the client request is visiable
But I still love the idea and the places you designed :) Keep up the work this could be a really cool game if you continue working on it :)
Thank you so much for that criticism! it was muchly apricated... We were originally going to go with the idea you presented, (I talk more in depth about it in the Devlog I'm making on YouTube). Unfortunately, the last Brackeys Gamejam we made, was that style of game, as presented below.

So, we didn't really want to redo an already "done" idea... But I'm so glad that someone else thought the same. The game is honestly a big mess right now! but we have full plans to fix all bugs and release the game fully... the feedback will be taken into full consideration!
I was quite confused by this one, as it didn't seem like clients ever asked for a destination that was available as an option. Customers asked for desserts, alpine experiences, bar-hopping across the Americas (ordinary places), but I couldn't relate those requests to any of the destinations (strange places) available. I didn't notice any feedback on whether I'd picked a destination correctly or not, either.
It seems like other commenters here enjoyed the gameplay, so I've possibly just missed something fundamental.
Music and overall atmosphere was nice, and I liked the visuals of the UI, company logo, and other computer screen components. The art for destinations and passport photos are well-drawn too, but feel like they come from a bit of a different universe than the rest of the game.
A Papers Please-style travel agency sim has very good potential as a game, though! Weighing up a client's requirements against what's available and in budget could be a brain-tickling experience, especially the thought of the player becoming very knowledgeable about what each destination holds over time so serving clients more efficiently.
Thanks so much for the feedback, the art defiantly doesn't match up much. We did notice that before posting, we will be changing all the art to make it more cohesive. All characters have a randomize function coded into them, so the idea was to select the most "perfect" fit... unfortunately we didn't make that clear enough with visuals and other things e.g. popups, reviews. We do apologies that the game wasn't actually fun to play, we hate feeling like we made a poor proof of concept instead of a game jam submission. But we will be doing a full release! Thanks again... :)
The best and most fun papers please type game I’ve seen so far in the jam, congratulations!
Amazing visuals and sound! I really like the concept of the game, I think it could be even better with some "Papers, Please" elements, such as checking if a customer is allowed to enter a certain area. Also I found no strangecation with <2.000 cost? I had many customers who had a <2.000 budget :/ Couldn't statisfy them. I also couldn't see any score and didn't see new reviews. It would definitely help to see if you guessed right on the strangecation you choose.
Overall very fun game, well done!
Visuals are great, but the game is unfinished. Idea is cool, so just finish the game, I believe in u.
Even though the game is quite unfinished, I still liked it. The art is fantastic, it has a cool UI and I think the idea could really make for a fun little game. I'd definitely want to play it again if you end up finishing it!
Really like the theme interpretation, the gameplay loop is fun and rewarding when you find the right destination. The clicking sounds and jumpy UI animations are really satisfying too.
A shame the score button doesn't work as it would be nice to see how well I'm doing, though the notifications do still provide some indication.
Well done!
Thanks for the positive feedback!
I swear we always think we are running ahead until the last two hours where we find so many unfinished elements. We plan on finishing it after the jam fixing the score system and temperature system as it is unclear.
There are supposed to be reviews popping up with stars to give immediate feedback but alas, another missed function 😂





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