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A jam submission

The Holodeck TapesView game page

Venture into strange and unusal holodeck simulations
Submitted by Zailef, liss_e, Skye the Lamb, QuantumWarp — 4 minutes, 31 seconds before the deadline
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The Holodeck Tapes's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1583.5913.591
Theme#2043.7733.773
Visuals#2283.9553.955
Overall#3073.3863.386
Enjoyment#4063.2733.273
Gameplay#5402.8642.864
Innovation#5872.8642.864

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Venture into strange and unusual holodeck simulations at the behest of your malfunctioning ship AI

What code and assets did you not make from scratch during the jam (if any)?
Most 3D assets, but some are original, the music, most SFX & some borrowed shader code.

How many people worked on the game?
4

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Comments

Submitted(+1)

Really nice artstyle, excellent voice acting and interesting story. Great work :)

Submitted(+1)

Fun game with challenging last level! Loved voice acting. Good job!

Submitted(+1)

Good Job. Always feels good doing your part in increasing interegalactic electronic waste pollution! The AI-voice was pleasent, as was the sound design, but after finishing the game it just would not shut up in the credits screen and endlessly repeat its last dialogue.

I'm undecided on the visuals yet. I think a couple textures/roughness would go a long way. All Textures being single-color feels quite plain.
However, I am in awe of the universe-backgroundshader. (hats off, if selfmade) 

Submitted(+1)

The premise and visuals help convey the strangeness of the holo-worlds and situation. The gameplay could be more interesting, and I got stuck on the gravity course. The AI's dialogue made everything really enjoyable, though. Good job to the team.

Submitted(+1)

Really cool game - super impressed with all the different environments you made in the short time!

Thought the framing was a really good excuse to travel to different places, and it fit the theme perfectly.

Encountered a weird bug: I somehow managed to trigger the credits after collecting the first casette and it sent me back to the main menu. I could continue from where I was by pressing play, but then I think that messed up the scripting a bit as the game just got stuck after puting in the final cassette (the one that rebooted the AI). Not a big deal, and I expect these kind of issues in jam games, just letting you know in case you weren't aware!

Developer

Thanks for playing :)
Wow we were not aware of that bug 😅 thanks for letting us know. I must have tried that flow hundreds of times and never once experienced that. very strange!

Submitted(+1)

An interesting idea about space and parkour.

Submitted(+1)

Love the atmosphere and the voice acting! Felt like I'm in a space-themed sci-fi movie. Well done!

Submitted(+1)

Love this one!! Huge fan of portal so it was so cool to see the ai get more and more malicious as the game goes on. That last course was pretty tough. I think the player controller could have maybe used some more work but i had a really fun time with this game either way. Amazing job!! Definitely one of my favorites so far.

Submitted(+1)

you guys got some real talent 5/5. love the portal vibe

one small thing the character controller feels not really good for platforming might need some tweaking

Submitted(+1)

Really liked this one. The voice acting is superb and the atmosphere is great also.

Submitted(+1)

You've created a very atmospheric game with interesting locations. Once I got stuck in the crystals and couldn't get out😁

You've done a great job!

Developer

Thank you! and thanks for checking out our game :) I'll be sure to play yours

Submitted(+1)

Very cool!

Submitted(+1)

Fun game to play and wonder around the spaceship collecting the cassettes.

Submitted(+1)

This game has no business being this good for a game jam! I'm of the hot take that the Portal games and pretty much everything in the 3D puzzle platforming genre is overrated, but I was in awe playing this, seeing how much you've managed to put together in one week.

I liked the Claptrap-style humor being fed to you throughout! The music was nice and you had some beautiful environments! The end of the air purification course looked really nice!

But the highlight for me was entering the Kurosawa mode course (don't remember the name) after that! I genuinely paused and just looked at the environment for a good minute before proceeding! It had some nice sound design also!

The gravity course was... well, Hidetaka Miyazaki would have been proud for sure! I liked that you added some ways to get back to the start if (when) you screw up, like the boost pad pushing you to the very start. Figuring out some more ways to be able to skip parts of it once you've progressed could be a nice touch. Maybe some Bloodborne-style shortcuts that connect a later point to the start, but only once you've managed to reach it? Also, the crane felt somewhat mistimed with the vehicle, which sometimes forced me to wait 2-3 rotations before being able to make the jump.

Full disclosure: I'm currently traveling, and I had to play it all using the trackpad of my laptop. I know the game is not designed to be played like that, but it really made me wish for a way to at least change the aiming sensitivity after having started the game. But I'm sure you're planning on adding that anyway!

I was sure that I could make it through my travels without a mouse, but now I have to go and buy one just to make it through the gravity course. Failing the very last (I think, I hope) jump the third time felt like a sign from above. So consider this a review in progress!

Developer

Thanks so much for checking out our game! and for all of the thoughtful feedback :) There are definietely a few things that we would have quality of life changes we would have liked to have made, and i'm hopeful that we get time to push updates after the Jam. I'm happy that you enjoyed what you got to see so far!

Submitted(+1)

this is very cool space theme game with platformer mechanics. Platforms are very hard but still fun gameplay.

Submitted(+1)

Cool atmosphere being on an abandoned ship and holodeck that can take you to strange places.  I got stuck on the air purification part.  It seemed like I couldn't jump on stuff.

Good job!