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A jam submission

DialUp.exeView game page

Submitted by PatinaLabs — 3 minutes, 40 seconds before the deadline
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DialUp.exe's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1134.0004.000
Innovation#2643.4003.400
Audio#3313.2503.250
Overall#4483.2173.217
Visuals#4903.4003.400
Gameplay#6382.7002.700
Enjoyment#8122.5502.550

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Exploring the terminals of a retro government computer can lead to some interesting encounters and Strange Places

What code and assets did you not make from scratch during the jam (if any)?
Some art and music assets

How many people worked on the game?
3

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Comments

Submitted

The idea is good, the execution is solid. The visuals…, to much of CRT effects to my taste. Ut’s hard to read and to play for a long time because of that. I had some good time with the game before feeling the pain in my eyes, and at that point I had to stop.

Submitted

The theme and the vibe you built through the music and effects are truly great. My only issue is that the text is small and the grain effect obscures it quite a bit, so I had a tough time reading the subtitles. But overall an interesting game, great job!

Submitted

The game is cool, but it seems unfinished.

Submitted(+1)

Rated!

Submitted

oh i was very curious what area 51 folder contains, but only now i see it'll be added later. i think as a theme interpretation this idea is pretty great, it has tons of potential. maybe adjust the camera a bit to have a better understanding of where my little virus character is on the map, and with some added content it'll be a great small scope game

Submitted

Really nice visuals and you captured the theme very well with both the story and vibes! We also made a retro desktop type game if you want to test out something with the same type of setting as your game :)

Submitted

silly little virus,, such a cool idea and the visuals are good af! 

Submitted

I like the platforming on the mailbox level, the background being a redacted email fits really well in this game! The black light uncovering redacted pieces and removing platforms is also a cool mechanic. 

Nice work!

Submitted(+1)

A very enjoyable experience, with a lot to work off from! I really enjoyed the folder with circular gravity, and the idea of being a virus looking around to find passwords is really interesting!

Developer

Thank you for the feedback, and playing our game! We are keen to expand it and add some much needed polish lol!

Submitted(+1)

It seems like a great game but I struggled. But it definitely fits the theme and would probably be fun if it got a bit more polish.

Developer

Thank you for the comment, we agree! We only had 2 days to work on this, so it definitely needs a ton of polish - watch this space :)

Submitted(+1)

From all the abilities it looks like a really cool game but I couldn’t figure out where to go from the tutorial area???? Am I just blind???

Developer

Hey! there is a glowing purple circle in the bottom right of the tutorial level that you can interact with to leave - we probably should have made that clearer! thank you for playing

Submitted(+1)

Wasn't able to find the password, but still had a really good time with this one! The visuals are spectacular and the setting and music are really good!

Developer

Thank you! Yep, it turned out a fair bit more difficult than we intended - a polish pass to come for sure

Submitted(+1)

ayyyyyy, a follow crt enjoyer!
the setting & visuals were great, liked the sound as well.

it could do with a bit of help finding directions, as i wandered around for ages without knowing what to do really.

Developer

Yep, it was looking pretty rough until we got the crt shader sorted lol! Thanks for the feedback, we will keep working on it!

Submitted(+1)

The atmosphere and concept are great. I really like the old school computer and horror ideas, but I think the platforming and especially the size of some of the emails get in the way of the story telling. A version with a bit more polish and emphasis on the aesthetic and story would go hard.

Developer

Agreed, we really focused on making sure it was challenging, and ended up overtuning it a bit - definitely some easy fixes to be done there.

Thank you for the feedback!

Submitted(+1)

Well there's not much to say. The Idea is really good but the execution...hmm. The Game feels a bit unfinished. I opened like every folder on the dasktop and thy were empty. The Art and the CRT effect is very cool tho. I'd love to play the finished version if you plan on continueing

Developer

Thank you for the feedback, it was definitely very rushed at the end! We have a bunch of stuff we just ran out of time for, so will definitely keep working on it.