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Some more,

1. Attempting to start endless mode as Mari (likely irrelevant of character)

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ERROR in action number 1

of  Step Event0 for object o_npc_dialogue_handler:

Push :: Execution Error - Variable Index [-1] out of range [6] - -1.create_listing_array(101717,-1)

at gml_Object_o_level_generator_Step_1

############################################################################################

gml_Object_o_level_generator_Step_1 (line -1)

/>


2. Alt-tabbing while loading into a level (fullscreen) causes the background music to start playing a second time after hitting resume.

    Happened again but this time during the Loading menu without alt-tabbing. Loading was much longer than normal.

3. Secondary is saved between endless mode runs.

4. Selected a character extremely quickly after opening threw error:

<

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ERROR in action number 1

of  Step Event0 for object o_character_picker:

Variable Index [1] out of range [1]

at gml_Script_func_select_first_level@gml_Object_o_character_picker_Step_0

############################################################################################

gml_Script_func_select_first_level@gml_Object_o_character_picker_Step_0 (line -1)

gml_Script_func_start_game@gml_Object_o_character_picker_Step_0

gml_Object_o_character_picker_Step_0

/>


5. Mari in safehouse during shop. Vine ground effect/texture is layered underneath the wood floor textures.

6. Feeding twice rapidly in succession during a 'growth spurt' where the camera zooms out can result in a donut being subtracted but no growth. These still count for item totals.

7. Keycard doors can spawn completely disconnected from surrounding walls.

8. Hitting continue after feeding 21 donuts.

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############################################################################################

ERROR in action number 1

of  Step Event0 for object o_endl_mari_controller:

Push :: Execution Error - Variable Index [4] out of range [4] - -9.endl_maps(100052,4)

at gml_Script_func_pick_next_level@gml_Object_o_endl_mari_controller_Step_0

############################################################################################

gml_Script_func_pick_next_level@gml_Object_o_endl_mari_controller_Step_0 (line -1)

gml_Object_o_endl_mari_controller_Step_0

/>