Some more,
1. Attempting to start endless mode as Mari (likely irrelevant of character)
<
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ERROR in action number 1
of Step Event0 for object o_npc_dialogue_handler:
Push :: Execution Error - Variable Index [-1] out of range [6] - -1.create_listing_array(101717,-1)
at gml_Object_o_level_generator_Step_1
############################################################################################
gml_Object_o_level_generator_Step_1 (line -1)
/>
2. Alt-tabbing while loading into a level (fullscreen) causes the background music to start playing a second time after hitting resume.
Happened again but this time during the Loading menu without alt-tabbing. Loading was much longer than normal.
3. Secondary is saved between endless mode runs.
4. Selected a character extremely quickly after opening threw error:
<
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ERROR in action number 1
of Step Event0 for object o_character_picker:
Variable Index [1] out of range [1]
at gml_Script_func_select_first_level@gml_Object_o_character_picker_Step_0
############################################################################################
gml_Script_func_select_first_level@gml_Object_o_character_picker_Step_0 (line -1)
gml_Script_func_start_game@gml_Object_o_character_picker_Step_0
gml_Object_o_character_picker_Step_0
/>5. Mari in safehouse during shop. Vine ground effect/texture is layered underneath the wood floor textures.
6. Feeding twice rapidly in succession during a 'growth spurt' where the camera zooms out can result in a donut being subtracted but no growth. These still count for item totals.
7. Keycard doors can spawn completely disconnected from surrounding walls.
8. Hitting continue after feeding 21 donuts.
<
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ERROR in action number 1
of Step Event0 for object o_endl_mari_controller:
Push :: Execution Error - Variable Index [4] out of range [4] - -9.endl_maps(100052,4)
at gml_Script_func_pick_next_level@gml_Object_o_endl_mari_controller_Step_0
############################################################################################
gml_Script_func_pick_next_level@gml_Object_o_endl_mari_controller_Step_0 (line -1)
gml_Object_o_endl_mari_controller_Step_0
/>