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Potion Dwarf's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #22 | 4.000 | 4.000 |
| Innovation | #37 | 4.000 | 4.000 |
| Polish | #46 | 3.800 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
Everything is procedurally generated each run from the starting seeds you have to the dungeons to the path you take through the node map. Events are also procedural with chance based elements and there are rare chance events such as plant mutations and hybridization that impacts game play.
Screenshots
Yes
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Comments
Very complex game!
really impressed with the vision and scope of this. amazed you managed to fit so many systems in. having said that, maybe it would have benefitted from focussing in a bit. I struggled with the UI, and there's a lot of information to take in up front which felt overwhelming.
The game was a bit confusing for me in the beginning, It got a bit better as I tried to plant seeds and brew potions.
I neve got any plants, and never made a potion.
Thanks for playing! Did you check out the tutorial?
Ah, I see what my issue was, the "How to Play" tutorial text wasn't properly scaled and was going off the screen. Sleep deprivation, I guess I missed out on final build testing that part.
I was able to get it resolved thanks to your feedback, hopefully no one else will be confused in the beginning again and can make some potions and collect some awesome relics. Thanks again for playing!