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Forkin' Around's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #17 | 3.529 | 3.529 |
| Audio | #28 | 3.294 | 3.294 |
| Overall | #31 | 3.200 | 3.200 |
| Polish | #37 | 3.000 | 3.000 |
| Theme | #38 | 3.176 | 3.176 |
| Art | #47 | 3.000 | 3.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Arcade
No
Not an Arcade Game
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Comments
really fun and challenging puzzles! I got stumped on the last level in my vid. didn't seem possible to toggle the switches without dying and other other switch seemed unreachable. i also would like the fullscreen or zoom option. it was kind of tiny on my screen. Overall it was really fun and it has a lot of potential for even more layers of mechanics!
Hey, thank you for playing my game! That level is arguably the trickiest one. There is actually a proper solution though. You have to slide to the platform above the right button first, before going to the left button. Also the ladders are essential for this solution :)
Here's the solution if you're curious:
I couldn't attach an image so it's right > down > right > up > right > rightWow! The puzzles are really genius, calculating with the offset of the first and the second fork was really fun! Fullscreen and a bit more polish could make this a really good puzzle game!
Thank you!
Cute game, cleared all the levels! Minor QoL request - the ability to hold the button down to move in sequence instead of releasing and pressing between each step. It would also be nice to have fullscreen (I had to stream to someone on a phone)
Thank you for playing and for the feedback!
Cute game, cleared all the levels! Minor QoL request - the ability to hold the button down to move in sequence instead of releasing and pressing between each step. It would also be nice to have fullscreen (I had to stream to someone on a phone)
the art is cute, and i like the music! but i have a few nitpicks
you might wanna turn on "fullscreen button" in the itch.io settings, this can be done even after submission - playing it in a small window isn't very nice
the movement feels a bit slow, and is especially slow when the other fork is climbing a long ladder and you have to wait for it
the theme interpretation is interesting, but i'd like to see the shock actually be a more central part of the gameplay rather than just implied
i like the puzzle design! the long ladder lever is pretty interesting, although it's not clear what the buttons do, i'd suggest you add some sort of indicator for that
it was also a bit confusing to me how the fork moved? i thought it just copied your moves, but apparently it looks like it doesn't? does it pathfind to you somehow?
being able to just press down repeatedly in order to stall your moves kind of trivializes things, it could be much more interesting if you had to move each frame, without being able to keep a button pressed down
overall it's pretty nice!
Thank you for the feedback! This is really helpful. I tried turning on fullscreen mode for the game on the engine and itch, but the game ended up being an even smaller window for some odd reason. I opted to just work with the minimized version so the page remained symmetrical.
The other fork would follow moves that you previously made up to a limit (specified at the top), and you don’t have to hold it down to make the move, it captures 1 key press every second, which is admittedly slow. I could have definitely sped that up to at least half a second.
And being able to press down/up when there isn’t a ladder above/below you is an unintended bug that I just now realized :(
I enjoyed solving all the puzzles. Music was great and I like that forks can climb ladders. Made solving the puzzles easier. Definitely had to think with some of the puzzles. Well done.
Thank you!
It’s ok. Pretty good for a first jam! Keep it up!
Yes the fork climbs a ladder, creative puzzles, the long ladder one was the hardest level.
Loved how you have to think to win the level
Very funny theme! Cool
The theme is unique and actually reminds me of my childhood when I used to cause blackouts with a fork. The levels are also very well-designed. However, the gameplay is quite confusing and a bit hard to grasp.
Thank you for checking out my game! I’ll keep your feedback in mind when I revisit this after the voting period ends. :) Perhaps a whole new tutorial level is warranted, as I do kind of just throw players into the fray with that first one.
nice gameplay, also love the idea of guiding forks into outlets. levels are also well designed and are satisfying to solve. i do feel like the movement is a bit slow, and feel like there should be an end screen once you finish all the levels, but other than that i really like this
Thank you for checking out my game and playing it to the end! I was gonna add an ending, but ultimately didn’t get the opportunity to. I would love to add one once the voting period ends and all.