Nice work! Really cool art style. I didn't quite finish but played five turns to get an idea of how it worked. The game works quite well and there's definitely an engaging loop.
Few pieces of feedback I thought of along the way:
- It would be nice to have a clearer indication of what skills a job will require so that I'm not clicking randomly through recruits trying to get the highest amount.
- I didn't see anywhere what each stat was (maybe I missed it in the tutorial) but a reminder of this and its relevance somewhere would be nice
- I also couldn't easily see how much heat was actually going to get me in trouble.
The artwork for the map is really nice! I'd recommend always drawing UI at the size it's going to be in the game and mocking all art up in one screen together - the outlines on the coin, mouse cursor and heat icon are much thinner than the rest of the game and I think that makes it feel a bit less cohesive.