Play Bead 麓em Up
Bead 'em Up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #21 | 2.983 | 3.235 |
| Gameplay | #23 | 2.712 | 2.941 |
| Audio | #26 | 2.549 | 2.765 |
| Overall | #29 | 2.603 | 2.824 |
| Theme | #32 | 2.820 | 3.059 |
| Visuals | #33 | 2.332 | 2.529 |
| Fun | #34 | 2.224 | 2.412 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I don't know if it's me but I have the feeling that the game got quite a bit harder compared to phase one, at least it took me a lot longer to complete. Having the rules more organized in one place and with example pictures is really good I think. Showing the scoring visually is also really nice and satisfying to watch. Some good improvements to a game that was already quite good, nice job.
Wow, so glad i didn't miss this one this time around. You absolutely had me at "A deck-building roguelike with beads". Throwing this together for the gamejam is pretty impressive and it feels well thought-out. It took me a bit to get around the complexity of it all but I do find the whole mechanic satisfying and interesting!
Nice game! It was really fun making my own bracelets! :D
One thing that was difficult was understanding what patterns gets the score. I thought adding beads in a symmetric fashion would improve the score, but it made my score go down a lot. But it was still fun trying to figure out the patterns! Great work!
I won't lie, I think I'm bad at this game XD but it seems like one of those games that has a bit of a learning curve but really fun once you remember all the rules. I felt excited when I had pearls and shells on the table and remembered "oh! I can get points when I do this pattern!" and I think that's a great sign that your game is on the right track ;)
I really loved the effort put into the presentation of the bead board and the desktop with the radio, I found that particularly immersive haha. Nice work.
Oh my! The art style reminded me of the old school Tradewinds game. There were so many animations and the beads seemed quite detailed.
Definitely a lot of thought went into the depth of the mechanic and the scoring!!
i love the scoring system, it's hard to get right, but when the numbers go up my brain goes wild. really the only thing bothering me is very noticeable inconsistency in graphics, but other than that it's very good and addicting! shoutout to musicians, this is *chef's kiss*
this is really fun! it is much easier to get into the groove with this version, and i enjoyed the heck out of getting the number up.