To me this is the most fun game of all the entries. Adding a leaderboard was a great idea but made me spend way too much time playing :) The simplistic art fits really well and is super cute. The choices regarding balancing, like making the levels shorter and balancing the spawn rates a bit, were really good as well and made the game even more fun than before. I'm also glad you added the other monuments. Really awesome job on this game, I can not express my reverence enough.
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IMPossible Wonders's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1 | 4.040 | 4.040 |
| Fun | #2 | 4.080 | 4.080 |
| Gameplay | #3 | 4.120 | 4.120 |
| Overall | #4 | 3.813 | 3.813 |
| Theme | #8 | 3.800 | 3.800 |
| Audio | #14 | 3.160 | 3.160 |
| Visuals | #16 | 3.680 | 3.680 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
So charming! I like that you can control the speed and craziness with the amount of imps you have. The art is so cute and whimsical and the little level complete sound is satisfying!
I played 3 times (1 level) before it gave me this error: " The following features required to run Godot projects on the Web are missing:WebGL2 - Check web browser configuration and hardware support"
but holy moly this is so fun! amazing art and gameplay 10/10
Now that there are more levels and you don't need 100 items for a single monument, I feel far less stressed XD Cute game, sweet to the point, don't need to do math to win, but I assume it would help (I like a challenge *cough*). It would be even better with more detailed art, but the current version works very well, so no complaints. Overall a very nice project that could be added to even more in the future <3
So cute and so addictive! I love me a management game and this one did not disappoint. Great work!
Such an entertaining game. The tiny imps are so damn adorable. I like the new sprites in this version, my favorite is the dead fly. Haha. The leaderboard is a pretty cool addition as well. Nice job!
Hello!
In my humble opinion, the game is so much better now!
Everything is more clear. I really like that you made the tooltips for each thing.
The levels are now more progressive and fun to play.
I also like how the minions ask for help if they are stuck, haha!
The leaderboard addition is also really nice.
Congratulations on your game!
This game is so different from the rest and so much fun to play. The new levels are awesome, and the improvements made clearer the aim of the game. It truly is something unique. Imps are so funny. Great work!
This game is absolutely adorable and so much fun to play!!! Time flew by while I was immersed in it. I especially enjoyed how it encourages you to manage and strategize it made the experience even more engaging. <3
Just like in the first round this game is so gas! Im really glad to see that the amount of items required for levels have been reduced from 100 which really helps the difficulty! Great game with great polish and such a unique playstyle! :)
this is an amazing idea, i had so much fun trying to optimize a strategy around managing all the little imps. really good job!
This is honestly probably one of the games I've played the most in a single sitting of any game jam. I absolutely want to try making something like this . I'd be interested to hear more about what inspired this game mechanic? The artstyle fits so well, the music is charming, and the LEADERBOARD was a brilliant addition. YOU BOTH DID A GREAT JOB!

This being so close made me have a little mental breakdown:)
Oh my gosh that is so sweet. You're so close ( ˶°ㅁ°) ! Getting to the idea was kind of a strange progression lol. We started coming up with some initial thoughts for each of the 4 themes while voting was happing and ironically we were most excited about our idea for Overgrown. The Overgrown idea has actually been added toward the top of our seemingly never ending list of game projects xD
Because our little studios branding is "Innocent Imp" I told my sister that my demands for the "small things" theme was to have tiny imps and to be able to pick them up ( ≧ᗜ≦). She had some ideas involving managing them constructing buildings and having resources/food etc but I really wanted to push us to deliver a more polished game with a smaller scope compared to our previous projects. For jams we tend to ideate full game ideas but only deliver a small portion of it and we want to get out of that habit. After sleeping on it, I quite literally just woke up with the current mechanic idea lol. Although the original idea was for it to be imp puns based on the 7 wonders of the world, but I couldn't think of fun spins on them and then it felt limiting on our final total number of levels.
this is a beautiful and extremely fun game. my only issue in part 1 is that it was confusing, this is an issue no more, it is very clear what you are doing, and boy is it great. this really feels like a game that would be a mega hit in the mobile market back when cut the rope and where's my water were popping off. it really is that much fun.
This is my favorite game, it's very fun and very addictive, I really like it, well done!



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