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A jam submission

Not Clownin AroundView game page

bonk and Clash through waves of societies rejects!
Submitted by Iron Feather, André Godoi (@AndrdeGodoiLop1), Ossem — 2 hours, 17 minutes before the deadline
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Not Clownin Around's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#1513.2143.214
Audio#1732.7862.786
Enjoyment#1852.9292.929
Overall#1902.9002.900
Creativity#2063.0713.071
Video Pitch#2492.5002.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Clown often use boxes as apart of a skit, also clowns are rejects of society making them outside the box(aka society)

Video Submission
https://youtube.com/shorts/iCyG-Mytd5k?si=OT2iWjFoO9uzQ8On

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Comments

Submitted(+1)

That was tons of fun also quite funny

Submitted(+1)

That was tons of fun also quite funny

Submitted(+1)

Really great animations and artwork, loved the drug addicted, divorced clown. I know that it is very hypocritical considering I didn't have this in mine either, but some hit feedback when attacking would be nice, and help to show when a hit lands. 

Overall, a very solid game, and the videos you have made have been great too.

Submitted(+1)

I liked it, but wasn't able to finish it. The vertical section is quite difficult & the trampolines are unreliable. Other than that, it was pretty fun! I liked the artwork, & the sound design. I also found out that you can still jump and use the car during dialogue sequences, letting you get pretty far before having to progress the text.

Submitted(+1)

I really enjoyed playing this game. It has great movement mechanics and was very challenging. Maybe the whipping enemies could have slightly less health and deal less damage. That way it was quite hard to fight them. What I found very funny were the sound effects when the player got hurt. All in all a great game!

Developer

Thanks for playing and thanks for the feedback. It's true, the whipping enemies are very strong. We'll balance that. I played your game too and it's quite fun.

Submitted(+1)

This game was really fun! The only feedback I have is that the enemies have too much health and are too easily avoidable, so it was much easier to just go passed them rather than deal with them and also the jump feels like it goes really high.

The art was really great and the animations are really nice, I also really enjoyed the platforming segment of the boss fight! It was really fun and tricky but felt good when I worked out how to do it.

The balloons working as check points and incorporation of clown props was really nice.

one other thing is that the "restart" button could be in a less easy-to-click spot since I accidentally pressed it instead of the "load to last checkpoint" button on two occasions.

Great job on getting this game finished for the game jam :) you did so well!

Developer(+1)

Thanks for playing and thanks for the feedback. True... the restart button could be in a better place, hahaha. We'll fix that, because it's confusing. 

I played your game too and I really liked your work. Congratulations.

Submitted

thank you so much!! :)) And dw abt the restart button too much! Game Jams be like that with small things we don’t think about, as im sure u noticed my control layout for my game is pretty bad and i didn’t even realise

Submitted(+1)

I had a lot of fun with this game! The polish and sound design were great! The hurt sound effect was really funny too. I liked that the story was serious but also unserious if that makes sense. 

My only comments would be when the player is in dialogue to have them in a dialogue state so you cannot move. That way you can enable LMB, space or the E button while the player cannot move. Also, the tamer enemy had kind of a wonky hitbox for me which made him difficult to hit consistently. 

Developer

Thank you for the feedback, and I'm glad you enjoyed the game. We'll fix those little problems to make the game even better.

I played your game and was very happy with it and with the story you shared on YouTube. Congratulations as well.

Submitted(+1)

This game has excellent movement options. When I used the car initially, I thought it'd only work on the ground but to my surprise, nope! I could use it in the air too. It made platforming very fun. The pixel art is genuinely very good and the overall map design was enjoyable to run through. I think opening up the player to mid-air combat would make the game play better overall as I kept getting whipped in the air and had no way to defend myself, maybe even just the same attack animation the player already has but you just force them down with some gravity, like a ground pound. I noticed that when the player is in a dialogue state, you can press E to use the dash ability to move forward anyways, you can progress quite far into the game without closing the first dialogue box, you can also attack as well so the game is playable even though you cannot move. Very fun game!

Developer(+1)

That's great that you had fun. Thank you for playing. Thank you for the feedback on the details we need to fix to improve the game. Indeed, there are these little problems that end up getting lost in the rush of things.

I played your game. It's very beautiful and quite mysterious. One thing I really liked was the player animation. Very fluid. The character has a very charismatic design. Congratulations as well.

Submitted(+1)

I don't enjoy clowns, but this was fun!  I had a hard time knowing how many hits enemies needed , so some sort of mini health bar or another indicator would help.  Also the 1st boss (the guy that rises up into the air) didn't always trigger from that checkpoint. I loved the hammer animation and the dash mechanic is such a cool idea.  I see a lot of my self in that pill popping freak. Well done everyone involved.

Developer

Thanks for playing. Glad you enjoyed it. It's a good idea to have the health bar on the enemies. And later we'll check that detail about the boss not appearing where it should, because that shouldn't happen, hahaha.