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The Healthbar's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Judge's Choice | #16 | n/a | n/a |
| Overall | #18 | 3.948 | 3.948 |
| Creativity | #22 | 4.208 | 4.208 |
| Enjoyment | #25 | 3.990 | 3.990 |
| Audio | #27 | 3.760 | 3.760 |
| Artwork | #35 | 4.156 | 4.156 |
| Video Pitch | #43 | 3.625 | 3.625 |
Ranked from 96 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You don't play as the one in the box. You're in the health bar instead.
Video Submission
https://www.youtube.com/shorts/g8FIAGDViBc
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Comments
Game is good and concept is unique, i liked it. The sound and animations are really nice.
This game is FIRE! The animations feel so squishy and attacking feels really satisfying. I love the jumping accounting for the invincibility frame and having that be used for actually dodging attacks. Just that one mechanic is so clever and can be used for so much.
I think the actual healthbar mechanic was kinda clever but it wasn't really utilised that well until the final boss, because in the beginning it feels more like just hitting attacks on purpose, poison felt like a mechanic that would've worked really well with this premise but the healing was very little so it didn't really matter. But tbh I enjoyed the fight more this way. The way it was used in the final boss was pretty cool tho, although it was kinda hard to tell if you're actually getting hit from the red ones.
I wasn't actually able to beat the final boss or listen to the audio (because I was playing during class and then class ended 👍) but I'll definitely update my review after I go home and finish the game.
Edit: nvm I give up idt I can beat it I suck😔
This game was so much fun very polished and the art style was fantastic my only grip however is how sometime the projectiles dont appear to have made contact while playing. i was able to get past some bosses by directly memorizing their attacks but it was a little annoying to be hit by things that did not collide with the player. loved the game overall you did a fantastic job
Really loved the mechanics and audio. Super fun. Do wish it was more clear when you're hit, white on can be a bit unclear.
Fantastic entry! Polish is INSANE
this game is great i loved the end as well and it fits the theme perfectly
This game is awesome, I love it, very simple but also super fun. There's little to point as everything I've seen looks great, especially for 9 days, good job!
very unique idea. Only made it to purple monster so far, and I wanna review some other games, but I really like what I see so far.
Good sprite work and sound, and it is immediately fun to play!
Frustrating but fun. I couldn't get past the purple monster. ;{
Really fun to play, I'm not the best gammer so didn't get too far. The concept is unique, like the art style. And yeah, all over a pretty pleasant experience, may play more later.
Hey dude! Just watched the stream and wanted to let you know I really appreciate you playing through my game! It's really helpful to see how you rate it and your gameplay of the first four bosses, and awesome that you've been streaming other entries as well.
Very good work ! :)
The contrasts in the color palette is really nice and the impact in both the visuals and the sound design is incredibly addictive! Good Work!
Needing to keep the healthbar at a healthy medium is not something I've ever seen before! Super great concept and a really great game to match! I also really enjoyed the bullet hell mechanics and loved memorizing attack patterns after dying dozens of times!
Wonderful concept! The ebb and flow of dealing with the healthbar while focusing on combat made for intense addictive gameplay!
This was amazing! The bosses were all interesting, intuitive, and creative. The gimmick with the health bar was cool and I would love to see it expanded on if you were to work on it more. The art was nice and I liked the character designs they were simple yet cool. The music felt right at place it never was in the way of immersion while adding to the game.
Great and well polished game. The art style is wonderful and there is so much polish. The back and forth of the heath bar was quite fun to manage, although Blorpo ended up being quite a difficulty spike. Overall great game!
This game is great, I really enjoyed it! The cold guy was my favourite :)
Blorpo is a big spike in difficulty, but other than that I think the difficulty curve is really cool and interesting! Like i'll struggle at the new boss, get used to the attacks and start dying from not paying enough attention to my health bar ToT
The art, audio and everything are all really amazing, you did a great job!
This game's really great and I think it'd be cool if you worked on it to release it!
Brilliant game idea and wonderful and responsive movement! I’m not really good at games tho so I kinda dipped after Blorpo beat me senseless… With a more gradual difficulty curve (and maybe more levels) I could see this being a full steam release for sure!
Artistically a very great game, very unique, and awesome gameplay, but I fear I ragequit after Blorpo because the fight just got frustrating. Good job otherwise though, strong submission for sure 💯
I like this game a lot. I love the music (wish there was more) and sound effects, and the game's sprite-work is great. The idea is pretty creative, not letting you take too much damage but also not letting you heal too much, though I feel I mostly ignore the guy in the health bar. I like how landing hits launches you into the air and lets you dodge attacks. My only real issues with gameplay is that Blorpo the contaminated is a massive difficulty spike and that there aren't many stages (for 9 days only 5 stages with unique enemies is really good), otherwise I really enjoyed the game.
4s and 5s all around, great game, better than a lot of other games despite only being worked on for a it over a week.