I loved Glorplievious Renold the Third. But, seriously I really loved the art style of the game. One thing I was hoping for after watching the pitch was using sound frequencies as sort of a gameplay mechanic, but besides that I enjoyed the adventure!
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Glorp and Glep: The Cardboard Crisis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #39 | 4.120 | 4.120 |
| Overall | #59 | 3.596 | 3.596 |
| Video Pitch | #63 | 3.522 | 3.522 |
| Audio | #84 | 3.293 | 3.293 |
| Creativity | #93 | 3.707 | 3.707 |
| Enjoyment | #97 | 3.337 | 3.337 |
Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As you travel through the forest to save your brother, you must help the creatures of the forest as their homes have turned into a wasteland since the Box Manufacturing Plant "Box a Billion" Opened
Video Submission
https://youtube.com/shorts/LlYAvNAURPE?si=nQiArDqr4DFWzO95
Comments
That was really cute! The story was fun with a good message and it was funny as well. Great job!
Really nice cozy vibe, I liked the characters and the whole story direction, it feels very charming overall. The artstyle is great too, it gives the game a lot of personality
Gameplay is simple but works well for the kind of experience you're going for
Nice job on this, I left a rating. If you get a chance check out my game too, I’d really appreciate it if you could rate it and tell me what you think
It was fun for a first game jam game! I liked it a lot its really quite, the characters were fun, some of the interactions were genuinely unexpected would love to see you expand this game beyond where it is now ^^
it was a real piece of art tbh, I LOVED the Game and the story
A very cool game! I really like the art work, and the characters. The concept of a alien learning concepts of earth like a Bird song or Friendship is a really cool idea! Overall a very cute game that I enjoyed playing!
The intro cinematic, and art wowed me. Some of the dialogue in the game was pretty good especially towards the begging. I know the gameplay was not supposed to be a main part of the game, but I feel like it would have been better if you added in mini games throughout.
I'm usually not very good with story games but this is one of the few that can keep me entertained. Great work :)
This is a very beautiful game and I loved the writing of all the characters, especially Roxy. I think it would have been more fun if there was more of a skill or puzzle aspect to the gun (like having to time the click to make the shot, or pick the correct transformation from a list), but I still had a really good time playing through.
I like it! But it was kind of boring, and the dialougue was way too long, I kept skipping it. and i didn't know what to do so i button mashed lol. But i love the artstyle 5 stars 😅 and the cutscenes where really nice!
It's a cozy time based on a creative idea, the art looks charming and cute. The dialogue is also something I liked, I think it's good. The game is not exactly my genre but I see the vision! Yeah it would've been neat to shoot while moving, and there could've been some more music and a bit more fleshed out ending, but it's already enjoyable, especially for a first game!
Fun game , great art, I really enjoyed the story. Very solid game, the gun felt a little clunky but otherwise very polished and amazing really !!
DIVA OF THE DIVE FOR LIFE!!
All of the characters have such great personality it was so nice to see them all together at the end, plus the visuals are beautifully hand-drawn like sketches along with those awesome parallax backgrounds. I loved the whimsical music and those unbelievably smooth (really smooth) textboxes (seriously how did you even do that in Godot). I think Glorp(lievious Renold the Third) learning stuff as the game progressed was such a cool concept and really sold the idea that the planet was completely unknown to them.
Overall I wish I played this game sooner it's so jolly and awesome, Amazing Work!
Lost where the forest would grow, Glorpevious followed the box manufacturing plant. Oh the poor Glep…
Na but in all seriousness this was such a cute game! I loved the implementation of Glorp learning more about the world through various sound frequencies, and how this reflected in gameplay as more sounds could be heard through the various discoveries.
For a relatively new developer this is VERY impressive stuff!





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