Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hii,

thanks for finding those bugs! As I’m already far ahead in 0.2.3 (next content patch), I won’t hotfix these 3 separately. But I’ll fix them all for 0.2.3.

  1. Easy fix. The energy calculation only looks at bed upgrades and forgets about your background bonus. So every night it recalculates and poof, your Military +20 is gone. Same reason the bed sets it to 110 instead of 130.

  2. Found multiple issues in the streaming system. The Ring Light perk wasn’t actually reducing energy costs, the tip overlay math was off, and there’s a path where energy can go negative without properly triggering a blackout. All getting reworked.

  3. This one’s a save sync issue. When you load an older save, the shop still sees the purchase flag (“owned”) but the inventory doesn’t reconstruct the item from it. Adding a reverse-sync on load so items get restored from their purchase flags.

Thanks again for the detailed report, really helps narrow things down!

Awesome, happy to help and it sounds like you're already 5 steps ahead of me. I look forward to future bug hunting opportunities 👍.

Also, regarding the save sync issues, I'm gonna guess that's also what caused my saves to disappear just now? The 'continue' main menu option works well for that though 😅.

(1 edit)

With 0.2.3 there will be a lot more bugs to hunt as there are many new features and reworks of existing systems.

E.g. I decluster the start town by splitting it into a small town and a city. Which gives me more space for new buildings and makes the start into the game easier.

Hmm no, that save game problem sounds like a second issue but I’ll try to reproduce it tonight.

Have a great day <3