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A jam submission

GeistcatcherView game page

Hunt a geist!
Submitted by Caaz, Natan Maia — 4 hours, 17 minutes before the deadline
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Geistcatcher's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#153.8014.250
Art#203.8014.250
Originality#203.8014.250
Overall#263.4443.850
Sound#402.9073.250
Gameplay#412.9073.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Looks great! I feel like the camera angle should be stuck on the mouse cursor, so it feels a bit unintuitive, but interesting implementation anyway! I love the idea of finding ghosts in objets!

Submitted(+1)

Wow this game is pretty. Some of the best visuals I've seen so far. You should probably make the player collider just a little bigger, or adjust FOV or something, because you can stand next to any wall and clip your camera through, and then basically view the whole stage without moving. Even the multi level ones. 

Submitted(+2)

Great visuals, controls took a little time to befriend, as mentioned before the ghost design could have benefitted from a little extra time - home you'll find time to refine and finish the game after the jam.

Submitted(+2)

Wow, the game is amazing! I love the art and the idea everything is made really, really well. I just wish it was longer, and that there was a sound to indicate when I finished a level.

Developer(+1)

Thanks! It's always good to hear that it could be longer! These are good notes, Maybe post game we can polish it up a bit!

Submitted (1 edit) (+1)

It's a VERY cool idea where you need to look for some kind of slug, in objects. It's a funny thing when he teleports, as I understand it, when you watch him while he's moving. 

The style is also on the same level, the soundtrack is not bad. Getting into the subject is also good and extraordinary.

I noticed that the slug can pass through walls, but it's not a critical bug.

Developer(+1)

I really love the interpretation of a slug! It's supposed to be a ghost but unfortunately I didn't have enough time to sit down and make it look more ghost-like so you're right it does totally look like just some kinda slug lol. But that does explain away the wall thing!

Thanks for playing!

Submitted(+2)

The strong suit of the game is for sure the visuals - they are really gorgeous!

I also love the setting and the atmosphere, good job with that.

Like the other player I did struggle with the controls a little, but I understand that balancing this kind of thing is hard for a short game jam.

Overall great game!

Developer

Thank you! And yeah, that's the fun part about jam games for sure! At the very least we're learning things for next time!

Submitted(+2)

I found the controls a bit hard to use, but I loved the art style and your use of 1bit! Very slick. Also thank you for having a web build.

Developer

Thank ye thank ye! I feel you on the controls, maybe it's something worth trying some alternatives for.  One of the weirder things about using this kind of dithering technique is it can be a bit jarring when moving the camera too much, so limiting it was in our best interests.

Honestly I should've put together some downloadable builds too that might help the experience if the graphics are too much, but it seems to run fine with my integrated GPU so hopefully it's not too bad for most folks

Submitted(+1)

I have a RTX Titan than I got cheap off an ex miner so this was ... fine 🤣

Developer (1 edit) (+1)

we've added a new level [edit: and windows exports] if you wanna check that out! and thanks for playing! 🩵