Looks great! I feel like the camera angle should be stuck on the mouse cursor, so it feels a bit unintuitive, but interesting implementation anyway! I love the idea of finding ghosts in objets!
Play game
Geistcatcher's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #15 | 3.801 | 4.250 |
| Art | #20 | 3.801 | 4.250 |
| Originality | #20 | 3.801 | 4.250 |
| Overall | #26 | 3.444 | 3.850 |
| Sound | #40 | 2.907 | 3.250 |
| Gameplay | #41 | 2.907 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please enter the age limit.
0
Comments
Wow this game is pretty. Some of the best visuals I've seen so far. You should probably make the player collider just a little bigger, or adjust FOV or something, because you can stand next to any wall and clip your camera through, and then basically view the whole stage without moving. Even the multi level ones.
It's a VERY cool idea where you need to look for some kind of slug, in objects. It's a funny thing when he teleports, as I understand it, when you watch him while he's moving.
The style is also on the same level, the soundtrack is not bad. Getting into the subject is also good and extraordinary.
I noticed that the slug can pass through walls, but it's not a critical bug.
The strong suit of the game is for sure the visuals - they are really gorgeous!
I also love the setting and the atmosphere, good job with that.
Like the other player I did struggle with the controls a little, but I understand that balancing this kind of thing is hard for a short game jam.
Overall great game!
I found the controls a bit hard to use, but I loved the art style and your use of 1bit! Very slick. Also thank you for having a web build.
Thank ye thank ye! I feel you on the controls, maybe it's something worth trying some alternatives for. One of the weirder things about using this kind of dithering technique is it can be a bit jarring when moving the camera too much, so limiting it was in our best interests.
Honestly I should've put together some downloadable builds too that might help the experience if the graphics are too much, but it seems to run fine with my integrated GPU so hopefully it's not too bad for most folks


Leave a comment
Log in with itch.io to leave a comment.