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I love that this game took the simplest possible expression of the Havoc Engine and made a kid-friendly game about animals, emotions, and scoring free food. I really love the idea of crashing out swapping your persona, which reminds of other games like DramaSystem or Smallville that model internal conflict. My only worry is whether the game is still interesting for a player after a successful heart-to-heart, which seems like an appropriately climactic moment but doesn't leave much to do after mechanically.   And the art is PERFECT.