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Let's Goo!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #48 | 3.400 | 3.400 |
| Creativity | #55 | 3.600 | 3.600 |
| Overall | #92 | 3.090 | 3.090 |
| Art | #94 | 3.200 | 3.200 |
| Audio | #126 | 2.650 | 2.650 |
| Enjoyment | #151 | 2.600 | 2.600 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hilarious seeing dexters face pop up at the start. I got stuck on the level with the platform you had to move, with the laser next to it, but figured it out after a bit (mainly a skill issue). Cool idea!
Thank you, glad you enjoyed it! :)
The art was a fun throwback to old school cartoon days! Gives me some Dexter's Laboratory vibes or something along those lines. The idea is cool and quite creative. In terms of feedback:
- I think the slime movement could be a bit more responsive and intuitive. It was sometimes hard to get over some ledges and jump on some of the boxes just to setup the arm position.
- Some of the levels were a bit confusing in a non-intuitive way. In the way that I wasn't sure what some obstacles did, what switches were connected to what obstacles, etc.. I think you can still keep the puzzles difficult while making them feel intuitive as well.
Still, loved the style of the game and the overall idea. A fun game jam submission! Great work on it.
Thanks for the comment and feedback! :)
Yeah, I wanted to add more levels where in the different mechanics could be more naturally explained, but ran out of time. But that is part of the deal! Glad you liked it!
And you where spot on with the Dexter's Lab inspiration! :)
Very fun, the last few puzzles were pretty challenging (in a good way!). Got a few glitches like arms or bits of the body getting stuck in walls, but nothing game breaking (it is fun in itself as well). It was hard to throw axes and cut the string at the first axe level (I was wondering if it was the right way to do it?). Maybe I’d show all options as well when switching arms, for a moment I thought it forgot my unlocks. But yeah it is all a bit of polishing needed, same for art and music, the basis is great! The expression and goofiness makes it really fun! This one goes in my favorites as well.
Also very cool that it was the overlay of the stream, I didn’t make the connection immediately!
Thank you! :)
For playing, and for joining the stream! :)
Good that there were some challenge, and I agree that there is still a lot that can be improved, especially the softbody getting stuck in the walls! :P
some levels might be very hard. It was difficult to determine where the hand would fall. Other than that, art was beatiful. The background feels awesome and the slime mechanic is spot on. Good luck in the jam!
Thank you, there is definitely some tweaking needed on a lot of places, but glad you enjoyed it! :)
Really liked the game! I loved the soft body mechanics and the use of the theme .
I couldn't get the claw arm to work though :(
Thank you, what happened with the claw? Just so I know what to look for to fix it! :)
I just couldn't get it to work. I'm guessing it is supposed to grab the thing with the hanging chord, but I couldn't do that
Maybe I was doing something wrong though
Very creative game and I really enjoyed playing as an invincible happy slime. The music and art remind me of stuff I've seen when i was younger. It has an overall fun vibe! The puzzles were good too! I also liked the way the slime kind of melts through the floor. The only thing I wish to be improved is the arm moving mechanics.
Thank you, we where definitely inspired by some older cartoons! The softbody physics makes it fun but also a lot of randomness that might need to be fixed! :)
good mechanics and puzzles nice way to use the theme.
Thank you! :)
good game, you made good use of the theme, congratulations! :)
Thank you! :)
Ohhh nooo my arm!!!!
Very good mechanics and puzzles!!!
Oh nooo not your arm!
Thanks for playing! :)
a bit hard to control where the arm is going to fall. Very nice use of the theme.
Thank you, yes the predictability of the physics could definitely need some more polish! :)
I enjoyed this one! It just gets a bit tedious because of the physics jank but that can be fixed but cool puzzle game overall. :) The interpretation for the theme is very clever. Great job!
Thank you, Yeah the softbody physics was really hard to get to work and has still a lot of bugs, but glad you enjoyed it! :)
Great use of the theme! Sometimes the physics of the arm were a bit janky, but otherwise i really enjoyed it.
Thank you, Yeah the softbody physics needs some more time to get right and fix all the bugs, but glad you enjoyed it! :)
Love the background art and the little goo. Feels very fun to control.
Thank you! :)
Fun game! I like the graphics and the softbody, the music is also good.
It's not an easy game, but I like it like this.
We had the same idea btw : )
Well done!
Ps. How did you created that texture for the slime? Like, it's not linear, it looks very cool.
Thank you! :)
The texture is on a Polygon2D with its vertices weighted to bones, and the bones are driven by RigidBody2Ds. So when the rigid bodies move around and collide, they pull the bones, which stretch and warp the texture. If that makes sense? :)
A very creative game. I got to the axe, It was fun enough, and the song was silly.
Nice, thanks for playing! :)
Overall a pretty good game! I enjoyed it (I love puzzle games), and the soft body physics was something I hadn't seen in a game before and it offered a fun experience.
Thank you, happy that you enjoyed it! :)