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A jam submission

ANYTHING but the CATSView game page

Cats, zombies and explosions. Lots of them.
Submitted by Beardmage — 6 days, 18 hours before the deadline
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ANYTHING but the CATS's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#63.9283.928
Audio#143.5673.567
Overall#263.6023.602
Art#453.6803.680
Theme#493.3923.392
Creativity#753.4433.443

Ranked from 97 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 60 to 41 of 86 · Next page · Previous page · First page · Last page
Submitted(+1)

Love it! Really flashy and action-packed!

Developer

Thanks ! Glad you had fun :)

Submitted(+1)

This is such an impressive game made with so little time, really loved how fun was the gameplay and how the lore behind this was silly and charming (also the cover art has so much personality). The explosions and all those particles really enhance the game feeling quite a lot!
Maybe the ost after felt a bit repetitive but that's just my own opinion 
Anyways, not much other to say beside that this is an amazing work, good job! :D

Developer(+1)

Thanks a lot friend ! Loved your game too :)

About the ost, yep I see what you mean ! It is probably due to  the game lasting more than it should :D (And high pitched meows constantly do not help haha).  It won't leave my head now, i'm doomed

Submitted(+1)

You definitely understand the importance of system feedback! Great sounds and visuals to confirm the actions of the players. My score would be much higher if the cats were invincible though xD

Developer(+1)

Thanks for noticing these details ! I wanted to add some more specific ones (growling when zombies get too close) but that one is hard to balance (Also, my cats are nice so I can't record that sound). Most important was to make grinding zombies as satisfying as I could ! 

Glad you had a good time :) Cheers !

Submitted (2 edits) (+1)

i liked it the game is good, cats are good

Developer(+1)

Thanks mate ! 

Submitted

the graphics are normal, the gameplay drags on, and do you need anything else?

Developer

Hey, thanks for your feedback. 

I developed the game on my own, so I wasn't able to implement the different levels and actual win conditions I wanted to setup. It's frustrating but it's part of the jam process !

Have a nice day :)

Submitted(+1)

Cute cover artwork, sound effects were fun. The controls were a little difficult for WASD but I love the concept!


Happy Jamming!

Developer(+1)

Thanks for your feedback ! 

Yes, keyboard controls aren't great... It usually takes some time to get used to it but after that it is manageable. 8 directional input has its limits I guess, I need to look at some alternatives for PC !

Submitted(+1)

Really Fun!
I think my strat was off though. I played for a few runs and I think I was driving around too close to the cats.
I play it again later and try driving around with a larger radius.
Great though and Good Luck in the Jam 

Developer(+1)

Hi there ! Thanks for playing :) Glad you had fun !

I really liked your game ! The twist was very cool and I found very clever that you used cacti to show the way. Sadly I can't comment on other games since Itch.io hates me.. Cheers !

Submitted(+1)

Thanks for playing my game!
Shame you can't comment, you'll just have to wait for us you to come to you haha 

Developer(+1)

Well, my only alternative is to post on Discord and give feedback to people from there (I can still rate games though). It doesn't give karma or whatever but I don't want to rate games without giving feedback. Gotta adapt :D. Cheers !

Submitted(+1)

such a cool game

Developer

Thanks a lot ! :)

Submitted(+1)

Wow this is extremely polished I love the particle effects, the explosions are very satisfying along with the chain lightning. the movement is also extremely satsifying zipping around with the turbo never gets old.

if i had critiques / thoughts 

the movement is so fun but your not incentivised to drive around any where but just  a radius around the cat shield.

the waves are constant and you always have to be protecting the shield so i didnt find an opportunity to drive around and explore, but if there were more gameplay elements that incentivised moving to other locations even if for a small moment to add more variety that would be nice

also it would be nice to see more enemies that require me to switch up my playstyle a  bit like *for basic example* an enemy that is barricaded from the front so you need to drive around to bash into them  from the back to deal full damage. 

or a wizard that is hiding away far away from the pack off screen so you need to find a lull period to go out and find them and run them over

Great Work this was my favorite game i played so far!

Developer(+1)

Hi ! Thanks for the detailed feedback !

I wanted do have waves at some point but couldn't do it in time sadly. The real goal is to have several maps, with more interesting layouts and stuff. Right now, for performance and pathfinding concerns, I can't do anything too fancy without having zombies hug walls :D

Concerning the incentives, I thought exactly that ! I added two ranged enemies : Necromancers, who spawn enemies from the edges of the map, and the rangers who shoot green projectiles that can only be destroyed through collision with the player. 

I wanted to do more, but doing this solo was really, really intense ! At least I have lots of ideas for later :)

Submitted(+1)

I really liked your game and it is very addictive, congratulations, I found it very creative :D 

Developer

Thanks a lot ! Glad to hear you had fun :)

Submitted(+1)

Amazing game ! Loved the game feel. The music is super catchy and the loop works really well. Congratulations !

Developer

Thanks a lot for the kind words ! :) 

It has been quite the journey, doing this on my own (Music is from my mate, you can look him up in the credits at the bottom of the page). Very rewarding though :)

Submitted(+1)

Me and my teammates LOVED this game! It's fun, it's unique, and it's silly. No notes.

SharkbaitSplashy - "Release the soundtrack to YouTube"

Developer

Thanks ! Means a lot to me :)

I'll ask my friend, he'll be happy to hear that people like his music so much ! 

Cheers guys :)

Submitted(+1)

Lots of juice with this one!! I've played it like 3 or 4 times, haha, since the UI placeholders version. Very good game. As mentioned before, at the start the controls seems unresponsible, but then you get used to it, and after some handling upgrades it feels even better. Loved the meow meow bgm! hahaha, nice job.

Developer

Hey there ! Glad you came back to try the final version :) 

I've been seeing your game for a while now, I reaaaally like the art ! Will give it a go right now :)

Cheers !

Developer

Well i'm still unable to comment on other pages since yesterday, so i'll say it here if you don't mind.

I'm in love with your artistic direction. Gives me some cult of the lamb vibes !

Everything feels satisfying and feedbacks are top notch. You guys made an amazing game !

Submitted(+1)

Very nice visual and fun gameplay loop, i had a blast playing it. I think the only problem i have with the game was it feels like i have to fight with my controller whenever i wanna turn my vehicle around, perhaps that's an intentional design for the game ? Overall fun game, really enjoyed it.

Developer(+2)

Controls are a bit unusual for sure, you don't accelerate or steer the car with different inputs, it goes wherever you point your input at ! 

If you're on keyboard, view it as an analog stick, but with a controller it should be more clear :) The car in itself has some inertia, and this part is fully intended (There are perks that improve this part as well)

Anyway, thanks for your feedback :)

Submitted(+1)

oh very pretty game, i like that cats

Developer(+1)

Thanks ! :)

Submitted(+1)

Love the whole chaotic vibe, defending wizard cats with a fire truck is just fun and kinda hilarious. The theme and presentation really stick with you. Been following this one on Discord, glad to finally play it. Maybe give my game a spin too <3

Developer(+2)

Thanks a lot :) Will do ! I can only rank it though, since i've been restricted to comment on other games apparently since yesterday.. I'll give you my feedback here, it's not ideal but I need to adapt..  Cheers !

Developer(+2)

Alright I think I did pretty well :) The web player was buggy though, I don't know why, but it kept triggering the right click menu randomly.The game did not scale well on my ultrawide monitor, it's probably a web player issue. For once, I wish I could download the game to experience it fully !

Anyway, really fun game :) The impacts on the camera view added a lot !  I think you could have gone a bit harder on the parry/hit FX and SFX, it would add a lot to the super fast samurai vibe. Really cool game overall, congrats !

Also, how did you manage to get your page  to be this good looking ? it's incredible (It lags a bit though)  

Submitted(+1)

I'm sorry about the bug, it might have been itch.io's fault, but try playing in full screen since I made the game with the adaptive HUD (because I also have an ultrawide monitor). The idea of the defense is to be truly "Invincible" and fast, I hope you can get a high score. Regarding the page, I really appreciate the feedback. I'm a graphic and web designer as well. To create one with similar functionalities, you have to request CSS permissions for your page via email from itch.io, then you can customize it with HTML and CSS: /docs/creators/css-guide

Developer(+2)

Alright, thanks for the info :) I was playing in full screen but it was cropped vertically. It's weird because my game has the correct aspect ratio when played in WebGL.

I've had this issue with a lot of other games though, which makes it very weird !

My score did not register apparently, I got 26k ! Well, time to go for another round then :) At least I have a lot of cash to spend on upgrades :D.

Submitted

Okay, test your skills, try changing your name too.

Developer(+2)

Well... still no place on the leaderboards whenever I get back to the main menu :(

Submitted(+1)

Wow, it beat my score, very good! I think the menu must have some kind of update bug; I'll fix it and implement it when the voting period ends. Thanks a lot for the feedback!

(+1)

Really fun and good implemented idea. It can go further with new upgrades i really like the idea, well done ! 

Developer(+1)

Thanks ! So many ideas, so little time :D Depending on how it goes I might turn this into a real shippable game !

Submitted(+1)

This game is really fun! Its a really good concept and well polished! It did take quite a while to load and i do experience lagspikes sometime. Its something that reminds me of playing games on my ipad on a roadtrip... :D
i rate it /10!

Developer(+1)

Thanks a lot ! Did you use the WebGL or PC version ?  On PC it should run better, there are graphic presets you can chose :)

I did take some time to optimize the game for WebGL but that's still a LOT of mobs on screen at some point (Cap is 1000 if I recall)

Submitted(+1)

Very fun game, hit top 10 on leader board off of sawblades galore, might have overdosed the truck on steering cuz it got wonky after a lot of steering upgrades, would do again

Developer(+1)

Thanks for the feedback and congrats on the ranking :)

The "infinite" perks can really break the game even more yes, it was more of a bandaid to give players something when leveling up past the GG threshold. Too much luck with saws may break the game from too many splits and triggers I think, but since everything in the game is pooled and low poly/res the performance shouldn't be affected that much. The cap is 100 mobs per second in "endgame", that's a stupid amount of potential triggers :D

Viewing comments 60 to 41 of 86 · Next page · Previous page · First page · Last page