Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Messy InsideView game page

You are a liver soldier. Protect the heart from fast foods.
Submitted by DeveloperArts — 3 hours, 44 minutes before the deadline
Add to collection

Play game

Messy Inside's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1632.9092.909
Theme#1862.3642.364
Art#2042.3642.364
Overall#2142.3452.345
Audio#2172.0912.091
Enjoyment#2322.0002.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The theme reminded me of osmosis Jones but with food/calories instead! Definitely a unique take. I agree that the bottles were very difficult. 

I would love if you could add more feedback and "juice" to the game. More effects on important actions. 

Great job on the game!

Developer

Thanks for taking your time and providing feedback! I will keep your suggestion in mind.

Submitted(+1)

Fun idea  and approach to the theme here!  Probably the most unique of the "you're invincible, protect the thing" concepts I've seen in the jam.

The gameplay was fun, but I did find that the best approach was just to get right underneath the heart and swing my weapon around at anything approaching, so that being the optimal strategy caused there to be less movement than I think you probably envisioned?  I also agree with those saying the flying soda bottles were really fast and hard to react to in time.  I got to the final boss, but when I jumped up to try to save the heart, I kept hitting the bottom of it and falling back down and the heart died too fast for me to figure out the fight.

I really liked the visuals and art direction here.  The main menu was awesome for the concept and everything had a wacky Super Meat Boy type of vibe that really worked well.  Awesome job on that aspect.  If you work on this any further, some more particle effects, screenshake, etc when you take down the food would be welcome upgrades to the overall look.

Great work!

Developer(+1)

Thanks for the feedback. I will keep that in mind. I think i should have increased the attack time or reduced the damage and make the fight better with good game design.

Submitted(+1)

Fun to play, and I like the enemy variety, even if they are a bit unbalanced in terms of difficulty (The bottles were almost impossible to block)

Developer

I didn't know how to make the bottle from sides to reach the heart in the middle without increasing its speed😅.Thanks for the feedback and glad you had fun.

Submitted(+1)

I like the theme interpretation here! Good enemy variety. Some of them seemed unavoidable though, the bottles mainly. Overall, the game was nice, very cohesive!

Developer

I wanted to fix the speed of the bottle but didn't have time so i just reduced the damage. Thanks for playing!

Submitted(+1)

Really like the mysterious vibe, it feels a bit unsettling in a good way and keeps you curious. The presentation is simple but has a nice atmosphere that pulls you in. It has a cool identity overall. I’d really appreciate it if you could rate my game too

Developer(+1)

Thank you for playing! I will try out your game too

Submitted(+1)

thks <3

Submitted(+1)

I liked the concept of the game where you are a liver fighting off fast food! For gameplay, I wish I could move separately from the heart so I could go to the left and right side. At the moment, gameplay is mainly just camping under the heart and spinning the cursor. The boss battle was more challenging though, so I appreciate the change in gameplay there. Of course, pizza is the boss haha

Developer(+1)

I intended to add additional mechanics and enemies with different abilities but due to my limited time and knowledge this is all i could pull off 😅. Thanks for playing and providing feedback. 

Submitted(+1)

Interesting concept! Funny enough, my team had briefly considered a similar gameplay idea, but with a very different aesthetic lol. I definitely think it's a good way of tying the jam's theme directly to the gameplay, so good job there. 

I had a bit of trouble beating the last enemy, and the game ended up crashing when I tried to play again, though I'm not sure if that was an issue on my end.

Thanks for sharing your game!

Developer (2 edits) (+1)

The game sometimes got stuck when tried on browser but i didnt have time to fix it. I will look into it. Glad you had fun and Thanks for playing!

Submitted(+1)

Novel concept. There are things that I didn't know what to do against like the black stuff in wave 3 I think that just shoot way too fast from the sides. Hard to predict the exact angle + timing when they are this small. There might be something here with a bit more nuance to the design. Right now, it gets repetitive. 

Developer

i will keep that in mind. I am trying this type of gameplay for the first time so i am bad at level design ,anyway thanks for playing!