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Light of Ra's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #115 | 3.077 | 3.077 |
| Theme | #144 | 2.692 | 2.692 |
| Creativity | #147 | 3.000 | 3.000 |
| Overall | #147 | 2.754 | 2.754 |
| Enjoyment | #148 | 2.615 | 2.615 |
| Audio | #173 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very nice atmosphere, but the enemies didn't really pose much of a threat since you could walk away very easily. Still, the game pretty enjoyable, good job!
I really liked the Egyptian mythology theme. Very nice atmosphere and vibe here, and the opening cutscene was excellent for setting the tone, as were all the spirits and their dialogue.
I agree with others saying that it would be nice to have something more to add to the challenge of going around collecting the orbs. I did like that you didn't hold the player's hand on their locations though, and I managed to find them all and get to the ending.
The environment did a good job of having a sense of place and a striking visual style.
Nice work!
Really eerie atmosphere, great job! It felt slightly Twin Peaks s03e08, something about the dark vastness of it and the creepy music loop. The enemies could definitely be more threatening gameplay-wise, though.
Good game, although some colliders can be walked through and it would be nice if the camera rotated; well, at least it wasn't working for me :(
Interesting little experience. Did not find any real bugs on the windows build. Quite short, though you did well in this scope. One suggestion could be to make the enemies way faster. I did not felt overwhelmed at all and that might increase tension.
I love ancient egypt and this was an amazing experience. Very chill and cozy, and I adore the graphics. The only issue I came across is I'm pretty sure the enemies have flipped normals, and whether intentional or not - it kind of looks off. Other than that a lovely game, good luck on the jam!!
I'm a big sucker for Ancient Egypt theme, so couldn't miss that. Good job. You made an intro cinematic, absolutely crazy. The level has very nice lighting set up. There's a bit of jank, but 100% expected of a jam game.
The 3D labels looked a tiny bit goofy and somewhat ruined the immersion. But when none are visible red eyed monster and cool glowing lights - that nailed the visuals. Great job!
pretty cool, it has a black friendly invincible monster thing.
Cool concept i really liked the aesthetics.
Really cool opening sequence and aesthetics.
Wow, he whole ancient Egypt setting with those mysterious ruins looks really good and feels immersive. It has that sense of discovery that makes you want to keep going. I’d really appreciate it if you could rate my game too
Loved the opening sequence. Art was gorgeous. It's a really fun concept.
Very nice concept!! I love seeing ancient Egyptian mythology in games!