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A jam submission

Tricky BrewView game page

Trick-taking card game where you fight an unruly coffee maker.
Submitted by Bianca Kates — 19 hours, 43 minutes before the deadline
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Tricky Brew's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1052.7563.375
Fun#1072.4493.000
Theme#1162.9603.625
Controls#1462.0412.500
Overall#1562.0702.536
Graphics#1681.8372.250
Accessibility#1701.4291.750
Audio#1761.0211.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.1 stable

Theme Interpretation
Coffee brewing

Discord Username(s)
bianca_bee.1234

GWJ Participation Level
1

Team Size
1

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Comments

Submitted(+1)

Tough as nails to digest but I did get an Excellent! I'm still not super confident I know how everything works (like the suit orders), and I didn't come up with a concise strategy (I'm not really an experienced card game player or anything), but I think it's a really cool idea!

In real life I would definitely need to play through a round with someone telling me exactly what to do or watch them play, and I think the same kind of tutorial approach would do great here.

I was also a little confused by the text box for a while, for some reason I assumed the newest text was on the bottom and kept scrolling down, I think that could be remedied with maybe some lighter colors on the older text, timestamps, or maybe just hiding the backlog behind a button.

Onboarding is a lot of work though and I think you did great for a jam, it's a very complete card game with infinite replayability!

Submitted(+1)

Really cool entry, fun to play once you get a hang of the mechanics. It took me a round of not knowing what I was doing to get the hang of it, but by round 2 I was ready, and managed to get an EXCELLENT rating. There was an element of risk/reward in that round and it ended up with me beating a 2 with a 3 to get the last PERFECT card to meet expectations, that felt like a really good payoff.

Definitely recommend trying to do a web build next time so more people will see all your hard work. Very well done!

Submitted(+1)

I love trick taking games and I think the idea is cool where you try to win the cards that match the customer expectations. I feel like it was actually quite easy to win the cards you need.

Critique:

  • The user interface in this game needs polish because most interactable items don't show any indication that they can be interacted with
  • I would have loved some sound effects in this game, maybe some coffee sounds and card shuffling sounds etc.
  • The graphics seem to be a salad of different styles with realistic images and some being just graphical buttons etc. Maybe some unification for that would also be nice
  • I didn't really understand how the brew works because you can select cards of suits that have not been brewed yet after you brewed one already. But you can only brew one suit per round or how does that work?
  • I feel like trick taking games are sometimes quite hard to understand so maybe a better tutorial would be useful here, I know how they work so I didn't have a problem understanding it.
Submitted (1 edit) (+1)

Well, it is a brew game alright! I lost the first 5 customers because I had no clue how the game worked at all. The little booklet in the bottom left didn't do much to alleviate that. I eventually figured out how the game cycle worked, and after that, I was able to get mostly 'OK' ratings. I got one perfect rating, though, so that was fun. I think if the game had a better explanation, as well as more descriptive UI, the game loop would be much easier to understand. A lack of sound also hurts the game, but not having that is understandable.

Ultimately, it works! Good job.

(Edit: itch.io posted my comment twice. I deleted the other. My bad!)

Developer

Thank you for the indepth review. <3

Submitted(+1)

Managed to get a "Good" rating. I like a good card game

Submitted

Unfortunately, doesn’t seem to work on Linux with Wine

Submitted (1 edit)

you should try installing it in Lutris or via "add a game" on steam. works flawlessly with proton, I had some issues with buttons on wine-staging 11.5, but it seems to be perfectly playable with it as well. same goes for basically all the games made with godot I've seen so far

Submitted

Only a Windows build? :-(

Developer

It's the only thing I know to build.