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A jam submission

Brewers of Khazad-DunView game page

It takes a lot to get these dwarves drunk
Submitted by LittleBeardMan — 3 hours, 8 minutes before the deadline
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Brewers of Khazad-Dun's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.4784.478
Accessibility#14.0474.047
Fun#14.5814.581
Audio#24.2564.256
Graphics#24.9074.907
Controls#24.4884.488
Theme#24.7674.767
Originality#54.3024.302

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.1

Theme Interpretation
Brew alcohol for Swarves

GWJ Participation Level
12 or 13

Team Size
1

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted

Can't fathom how you got all this done in the time frame by yourself, but good job. I think the late game needs some balancing, but otherwise, a 10/10 game. I hope this gets you the win. 

Submitted

The art, the gameplay loop, the simple mechanic. Everything goes well together with the amount of polish and the sprinkle of juice. Well done!

Submitted

I WILL VERY UPSET IF THIS GAME DOESN'T WIN THE JAM, I'VE SPEND 2 HOURS PLAYING, I LOVED IT

Submitted

That king was easy to beat with my mushroom run! This is trully a greatest balatro inspired roguelite I trully got a nice experience of this, If this was a full release I would buy it!

Submitted

This game is easy to leave a comment on because you don't have to think about what was done well and what wasn't; everything was top notch! Super well done and so polished I can't believe it was done in only 9 days individually! Fantastic work!

Submitted

Balatro meets Tetris with tons of ingredient synergies and so much polish. And you made this solo? Truly, there’s nothing more I could ask for

Submitted

Best game so far for me.

Submitted

the best game I played on this jam so far. 10/10, absolute cinema.

the pixel art is ridiculously good. Every single thing looks so fantastic, the level of polish and cohesion across the entire game is just insane. Added do this is the crazy amount of items/ingredients/characters, and I am left speechless on how this is a single person's entry in a jam game

I mean, look at this thing. What the hell is this? Its so good 



The SFX goes hand in hand with the amazing visuals. Everything has a nice feedback, nothing is left out. The dwarves drinking speeding up as the points are being tallied... just all these little details come together so beautifully

The game mechanics are not new, but executed so well in this game. Honestly, even if you had bad pixel art/sfx, I would have still thought the game was great just because of how balanced it is. There are lots of items, things you can buy in the shop, decisions to make about rolling/what to put in... just this part alone is masterfully done.

our game kinda went in a similar direction (use different ingredients to fit a shape) but your game set a bar so high, that its very motivating. Makes me realize the difference between an actual polished game and a noob doing something in a jam :D 

this is incredible, amazing work.

Submitted

um excuse me that was awesome

Viewing comments 29 to 21 of 29 · Next page · Last page