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A jam submission

Decaying AmbitionView game page

You are a vulture. Now you must serve the cosmic entity.
Submitted by Anunnaki Digital, Kalindrov — 9 hours, 3 minutes before the deadline
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Decaying Ambition's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#233.5653.565
Sound#483.1743.174
Gameplay#532.8702.870
Overall#692.9572.957
Atmosphere#782.9572.957
Polish#792.5652.565
Art#1012.6092.609

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Fairly interest gameplay loop. Although the vulture is way too slow in the early game. It should take around 10 minutes or less to win the game given the nature of jam submissions. (Did win btw cool animations)

Submitted(+1)

Beginning felt a bit slow, but its interesting idea

Submitted(+1)

Nice game, you just need to invest everything in speed and strength! But why feeding the alien and supposedly strengthening it allows you to win?

Developer(+1)

Strength and speed ended out being like the primary stats and the other three ended out being like secondary stats. Appreciate your feedback.

Submitted(+1)

I like the concept, but maybe for a jam, I'd prefer a slightly faster-paced version. Still, I played it for about 10 minutes, and you can really appreciate the speed change from when you start to when you get a couple of upgrades. It's entertaining!

Developer

Yeah we were hoping people would play more than once and see all the different outcomes. The speed we played with a lot and it was hard to nail down the best ramping up of that stat. 

Submitted (1 edit) (+1)

I really liked the art and especially music

Honestly I ended up playing three times. The first time I was still figuring out the mechanics and didn’t manage to bring the meat. The second time I didn’t pay attention to the time. And on the third try I finally won. Thanks!

Developer

I'm happy you were able to win! At least you saw multiple of our 'endings' haha.

Submitted(+1)

I really like the sound and the concept quite a lot. Nice work! I do appreciate the slow build of character progression, that was nice. The initial movement was very slow, I would like to see that change. Also the text was comically small. My monitor is very high res but I had to get my face right up there to see it. Still, overall quite a good game and the concept was pretty awesome.

Developer

I'm glad you liked it overall. I agree the text on some things was too small but we ran out of time to make some final edits. We should have made the map bigger to make the movement feel better as well.

Submitted(+1)

I was really hooked by the splash screen & music, nice work! I would love to play with a controller so I could really swoop around with the music, maybe that's just me. I bet the current game loop would be more satisfying with some more audio/visual feedback when picking up and dropping things off: I made a couple round trips with no meat because I pressed the wrong button and didn't notice!

Developer

I'm glad you like it. I would have loved more feedback on every action as well but we ran out of time to add more vfx and sfx.

(+1)

Getting EVO vibes with this one. I enjoyed the slower pace at the start, a lot of games don't allow the player a long enough span of simplicity before the game gets complex, this one takes a few minutes to wind up, which was nice. =D

Developer

Thanks for your feedback. It's interesting because some people thought it was a little too slow in the beginning but lots of jam games don't give you enough time to get used to the controls so that was our thinking.

Submitted(+1)

at first the bird felt a bit too slow for me, but after the first upgrade it started to feel much better. so maybe the very beginning is just a little too slow, but the controls become understandable pretty fast

one small thing — the N / M buttons felt a bit strange to me, mostly because these keys are not very common for games, so it took a moment to get used to them

i really liked the soundtrack choice and the overall atmosphere. the game really gives this feeling of some distant unknown world, and it was easy to get into the mood

my main issue is that after around 10 minutes, i felt like not enough was happening. i only got two upgrades, and there was almost no pressure or big change in the gameplay. the core loop is actually nice and kind of puts you into a flow, especially with the music and atmosphere, but i think it needs more variety, faster balance progression, or some new mechanics/events to keep it interesting longer

overall, cool mood and solid base, just needs more things happening inside the loop

Developer

Thanks for the feedback! I agree there could be other things coming in to keep it fresh but it was already so much work for the jam we didn't really have time to expand it. Originally picking up the meat was supposed to be a fishing like mini-game and i also thought about having to scare off rival vultures but we started only 4 days before the end of the jam so it was enough to implement an entire stat system. 

Submitted(+1)

This was very fun I must admit! Kinda reminds me of the joy I'd feel playing this one Animal Jam minigame that I can't remember the name of unfortunately, but this does it in a far more succinct and enjoyable method! Definitely a top game for me.

Developer

So glad you liked it!

Submitted(+1)

I love the amount that yall put into this game! I could really sit down and spend a lot of time in this lolol. 

Developer

I'm glad you liked it! There's three different endings as well.

Submitted(+1)

Played through to the end, I was sad that I couldn't keep upgrading speed and zoom around the map, would be awesome if the vulture followed the mouse, that way it would feel more natural like swooping through the air. 
Nice work on this! Keep up the game dev work!

Developer

I'm glad it was fun. Following the mouse would be cool as well, too bad I didn't think of it first haha

Submitted(+1)

Amazing idea for your concept!

I’m going to echo some feedback where the start can be a bit slow, so that might just be a bit more tweaking for early game balancing, but otherwise I really like the idea of the dynamic of evolution with the entity. 

Great job, and congratulations on finishing the jam!

Developer

Yeah the start is maybe a little too slow although we like to give players the chance to understand the loop and controls. 

Submitted

The game idea is smart, and the gameplay different and fresh, even if a bit slow in the beginning. Perhaps you could add a little carcass really near  so it's easy to go up a couple of level and enjoy the whole game faster. 

I found a funny little bug, can't attach picture, but for a while i had XX.899999999999999/100 energy

Developer

thanks for playing the game, glad you enjoyed it. yea it can start out a little slow depending how you skill up. that bug is a funny one, we will look into what is happening. btw have you found the 3 endings?

Submitted

Not yet... I am a greedy vulture that want to crush records... and end without energy (several times) :-(

Submitted

The game has cool character/foliage art, nice music and starts to feel good once I have a bit more speed and carrying strength. The game does feel grindy, especially for an intended 30-minute playtime. Thematically though, I dig the idea of servicing a creature you don't understand in exchange for unnatural boosts to an animal's evolutionary functions

Developer

glad you enjoyed the art, I tried something new and made the art this time. we want to add some more things that could help speed up the playtime but was built more around player discovery but just didnt have enough time to do everything we wanted. thematically I wanted to try to aim for something that was pretty different :)

Submitted(+1)

Love the music! Very creative game!

Developer

Thanks you so much!

Submitted(+1)

Love the concept of this. It was a little grindy at the start but felt great once I leveled up!

Developer(+1)

Thanks for the feedback! 

Submitted(+1)

Very cool premise!!! Would be cool to see the meat an the entity grow visually based on the amount of meat they have/consumed.  Great job!!

Developer

thanks, glad you enjoyed the premise. didn't think about that for the cosmic horror growing, I kinda leaned into he suffered heavy damage from falling to earth and you were restoring him so he could return home. btw did you find the 3 endings?