It was really hard but very fun! My best is 13, not bad)
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Fairy Fruit Sort's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #41 | 3.389 | 3.389 |
| Creativity | #62 | 3.500 | 3.500 |
| Overall | #65 | 3.278 | 3.278 |
| Cozy Spring Vibes | #68 | 3.389 | 3.389 |
| Presentation | #93 | 2.833 | 2.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very addictive gameplay! Physics of the fruits is made very well, and the animation of leaf gives it a nice touch. I feel like putting the peaches into the middle box is much harder than the ones on the edges.
Didn't expect vivaldi in menu lol. But sadly it's only sound in the game. Mechanics are smooth, graphics are on point. Liked idea of fairy holding mushroom. Sound would bring the game to next lvl.
The physics of the fruit are very well done, allowing for interesting and satisfying tricks. I enjoyed it! :)
very addicting! getting the peaches from the edges to the center took some time to get the hang of but I keep coming back to try and challenge myself
I liked the uniqueness of this project. I enjoyed playing, although I have to admit it was difficult to sort the fruit at the start, but I got the hang of it later, and it was great! The design is very simplistic, and I loved the leaf animation on the fruits! It was very easy to understand the game mechanics too. Solid game!
i had fun with this one! there's definitely a learning curve to play well but once i got the hang of it it was very enjoyable. i think it would be nice if the fairy could fly as fast as the fruit falls - there's not much room for hesitation when the fruit starts to fall. i'll definitely revisit this one though - my current high score is 12 but i bet i can get to 20 :)
Thank you for your kind comment!
I don't think I want to increase the fairy's normal move speed as that makes it too hard to control and aim. If you hold SPACE while moving you can move very fast. But even with that extra speed, you are right that there isn't much time to react, especially when the fruit first appears.
I'm thinking about adding a little warning icon indicating where the fruit will first fall from. That would give the player more time to react. Once the fruit is in-play I think there is enough reaction time as long as the fruit doesn't hit the sides of the mushroom.
Thanks again for taking the time to review my game! I hope you can reach your goal of 20!
i like that idea! i didn't catch the "space for fast movement" instruction the first time around but playing through a second time, i found myself glued to it. so maybe having the fast speed be the default speed would be good.
i like the warning idea! i think that would be super helpful.
nice work again :D this is one of my favs i've played so far in this jam and i've revisited it quite a few times.
I liked that it is just a simple unusual idea that is polished and runs well
Enjoyed the game for its simplicity! The sorting of the falling fruits really adds to the games overall design. Keep up the great work moving forward. Looking at updates for this one, I'll keep coming back to check it out later! 4/5




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